JavaScript String prototype Property
The prototype property allows to add new properties and methods to the existing JavaScript object types. There are two examples to describe the JavaScript String prototype property.
Syntax:
object.prototype.name = value
Return Value: It returns a reference to the String.prototype object.
Example 1: This example adds a property salary to the all objects.
<!DOCTYPE HTML> < html > < head > < title > JavaScript String prototype Property </ title > </ head > < body style = "text-align:center;" > < h1 >GeeksForGeeks</ h1 > < p id = "GFG_UP" ></ p > < button onclick = "GFG_Fun();" > Click Here </ button > < p id = "GFG_DOWN" ></ p > < script > var up = document.getElementById('GFG_UP'); var down = document.getElementById('GFG_DOWN'); function person(name, age) { this.name = name; this.age = age; } var p1 = new person("p1", 24); up.innerHTML = "Click on the button to add " + "a new property to all objects of" + " a given type.< br > " + JSON.stringify(p1); function GFG_Fun() { person.prototype.salary = 1000; down.innerHTML = p1.salary; } </ script > </ body > </ html > |
Output:
Example 2: This example adds a method info to the all objects.
<!DOCTYPE HTML> < html > < head > < title > JavaScript String prototype Property </ title > </ head > < body style = "text-align:center;" > < h1 >GeeksForGeeks</ h1 > < p id = "GFG_UP" ></ p > < button onclick = "GFG_Fun();" > Click Here </ button > < p id = "GFG_DOWN" ></ p > < script > var up = document.getElementById('GFG_UP'); var down = document.getElementById('GFG_DOWN'); function person(name, age) { this.name = name; this.age = age; } var p1 = new person("p1", 22); up.innerHTML = "Click on the button to add" + " a new property to all objects " + "of a given type.< br > " + JSON.stringify(p1); function getData(name, age) { return "Information of person < br >Name - '" + name + "'< br >Age - " + age; } function GFG_Fun() { person.prototype.info = getData(p1.name, p1.age); down.innerHTML = p1.info; } </ script > </ body > </ html > |
Output:
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