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JavaFX | Circle with examples

Last Updated : 25 Oct, 2019
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Circle class is a part of the JavaFX library. Circle class creates a circle with a specified x and y position for the center of the circle, the specified radius for the circle and a specified fill.
The radius and the center of the circles are measured in pixels.

Constructors of the class are:

  1. Circle(): creates a empty instance of circle
  2. Circle(double r): creates a circle with a specified radius
  3. Circle(double X, double Y, double r): creates a circle with given X and y coordinates of the center of the circle, and the radius.
  4. Circle(double r, paint f) creates a circle with a specified radius and fill
  5. Circle(double X, double Y, double r, Paint f): creates a circle with given X and y coordinates of the center of the circle, and the radius and also a specified fill .

Commonly used methods:

method explanation
getCenterX() returns the x coordinate of the center of the circle
getCenterX() returns the y coordinate of the center of the circle
getRadius() returns the radius of the circle
setCenterX(double c) sets the x coordinate of the center of the circle
setCenterY(double c) sets the y coordinate of the center of the circle
setRadius(double c) sets the radius of the circle
setFill(Paint p) sets the fill for the circle

Below programs illustrate the use of the Circle class:

  1. Java program to create a circle by passing the coordinates of the center and radius as arguments in constructor: This program creates a Circle indicated by the name circle( the coordinates of the center and the radius is passed as arguments). The Circle will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a Group is created, and the circle is attached. The group is attached to the scene. Finally, the show() method is called to display the final results.




    // Java program to create circle by passing the
    // coordinates of the center and radius
    // as arguments in constructor
    import javafx.application.Application;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.layout.*;
    import javafx.event.ActionEvent;
    import javafx.scene.shape.Circle;
    import javafx.scene.control.*;
    import javafx.stage.Stage;
      
    import javafx.scene.Group;
    public class circle_0 extends Application {
      
        // launch the application
        public void start(Stage stage)
        {
            // set title for the stage
            stage.setTitle("creating circle");
      
            // create a circle
            Circle circle = new Circle(150.0f, 150.0f, 80.f);
      
            // create a Group
            Group group = new Group(circle);
      
            // create a scene
            Scene scene = new Scene(group, 500, 300);
      
            // set the scene
            stage.setScene(scene);
      
            stage.show();
        }
      
        public static void main(String args[])
        {
            // launch the application
            launch(args);
        }
    }

    
    

    Output:

  2. Java program to create a circle and using the functions setCenterX, setCenterY and setRadius to set the coordinates of center and radius: This program creates a Circle indicated by the name circle. The coordinates for the center and the radius of the circle is set using setCenterX(), setCenterY(), and setRadius function. The Circle will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a Group is created, and the circle is attached. The group is attached to the scene. Finally, the show() method is called to display the final results.




    // Java program to create a circle and using 
    // the functions setCenterX, setCenterY and setRadius
    // to set the coordinates of center and radius
    import javafx.application.Application;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.layout.*;
    import javafx.event.ActionEvent;
    import javafx.scene.shape.Circle;
    import javafx.scene.control.*;
    import javafx.stage.Stage;
      
    import javafx.scene.Group;
    public class circle_1 extends Application {
      
        // launch the application
        public void start(Stage stage)
        {
            // set title for the stage
            stage.setTitle("creating circle");
      
            // create a circle
            Circle circle = new Circle();
      
            // set the position of center of the  circle
            circle.setCenterX(100.0f);
            circle.setCenterY(100.0f);
      
            // set Radius of the circle
            circle.setRadius(50.0f);
      
            // create a Group
            Group group = new Group(circle);
      
            // create a scene
            Scene scene = new Scene(group, 500, 300);
      
            // set the scene
            stage.setScene(scene);
      
            stage.show();
        }
      
        public static void main(String args[])
        {
            // launch the application
            launch(args);
        }
    }

    
    

    Output:

  3. Java program to create a circle with specified radius and coordinates of center and also specified fill: This program creates a Circle indicated by the name circle.The coordinates for the center and the radius of the circle is set using setCenterX(), setCenterY(), and setRadius function. .The function set Fill() is used to set the fill of the circle The Circle will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a Group is created, and the circle is attached.The group is attached to the scene. Finally, the show() method is called to display the final results.




    // Java program to create a circle with specified
    // radius and coordinates of center and also specified fill
    import javafx.application.Application;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.layout.*;
    import javafx.scene.paint.Color;
    import javafx.scene.shape.Circle;
    import javafx.scene.control.*;
    import javafx.stage.Stage;
      
    import javafx.scene.Group;
    public class circle_2 extends Application {
      
        // launch the application
        public void start(Stage stage)
        {
            // set title for the stage
            stage.setTitle("creating circle");
      
            // create a circle
            Circle circle = new Circle();
      
            // set the position of center of the  circle
            circle.setCenterX(100.0f);
            circle.setCenterY(100.0f);
      
            // set Radius of the circle
            circle.setRadius(50.0f);
      
            // set the fill of the circle
            circle.setFill(Color.BLUE);
      
            // create a Group
            Group group = new Group(circle);
      
            // create a scene
            Scene scene = new Scene(group, 500, 300);
      
            // set the scene
            stage.setScene(scene);
      
            stage.show();
        }
      
        public static void main(String args[])
        {
            // launch the application
            launch(args);
        }
    }

    
    

    Output:

  4. Note : The above programs might not run in an online IDE please use an offline compiler.

    Reference: https://docs.oracle.com/javafx/2/api/javafx/scene/shape/Circle.html



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