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JavaFX | Box with examples

Last Updated : 22 Apr, 2021
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Box is a part of JavaFX. Box class defines a 3 dimensional box width, height and depth . The box is centered at origin. 

Constructor of the class are: 

 

  1. Box(): creates an empty instance of Box.
  2. Box(double w, double h, double d): creates an empty instance of Box with specified width, height and depth.

Commonly used methods 

 

method explanation
getDepth() get the depth of the box.
getWidth() get the width of the box.
getHeight() get the height of the box
setHeight(double v) set the height of the box
setWidth(double v) set the width of the box
setDepth(double v) set the depth of the box

The following programs will illustrate the use of Box class. 

Java program to create a box and display it on the stage 

This program creates a Box indicated by the name box( the height, width and depth is passed as arguments). The Box will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a Group is created, and the box is attached.The group is attached to the scene. Finally, the show() method is called to display the final results. 
 

Java




// Java program to create a box and display it on the stage
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.shape.DrawMode;
import javafx.scene.layout.*;
import javafx.event.ActionEvent;
import javafx.scene.shape.Box;
import javafx.scene.control.*;
import javafx.stage.Stage;
import javafx.scene.Group;
public class box_0 extends Application {
 
    // launch the application
    public void start(Stage stage)
    {
        // set title for the stage
        stage.setTitle("creating box");
 
        // create a box
        Box box = new Box(200.0f, 120.0f, 150.0f);
 
        // create a Group
        Group group = new Group(box);
 
        // translate the box to a position
        box.setTranslateX(100);
        box.setTranslateY(100);
 
        // create a scene
        Scene scene = new Scene(group, 500, 300);
 
        // set the scene
        stage.setScene(scene);
 
        stage.show();
    }
 
    public static void main(String args[])
    {
        // launch the application
        launch(args);
    }
}


Output: 

 

Java program to create a box and add a perspective camera to render the 3D object 

This program creates a Box indicated by the name box( the height, width and depth is passed as arguments). The Box will be created inside a scene, which in turn will be hosted inside a stage. The function setTitle() is used to provide title to the stage. Then a Group is created, and the box is attached.The group is attached to the scene. Finally, the show() method is called to display the final results.A perspective camera will be created and added to the scene to render the box in 3D. 
 

Java




// Java program to create a box and add a
// perspective camera to render the 3D object
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.shape.DrawMode;
import javafx.scene.layout.*;
import javafx.event.ActionEvent;
import javafx.scene.shape.Box;
import javafx.scene.control.*;
import javafx.stage.Stage;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
public class box_1 extends Application {
 
    // launch the application
    public void start(Stage stage)
    {
        // set title for the stage
        stage.setTitle("creating box");
 
        // create a box
        Box box = new Box(70.0f, 70.0f, 40.0f);
 
        // create a Group
        Group group = new Group(box);
 
        // translate the box to a position
        box.setTranslateX(100);
        box.setTranslateY(100);
 
        // create a perspective camera
        PerspectiveCamera perspectivecamera = new PerspectiveCamera(false);
        perspectivecamera.setTranslateX(0);
        perspectivecamera.setTranslateY(0);
        perspectivecamera.setTranslateZ(0);
 
        // create a scene
        Scene scene = new Scene(group, 500, 300);
 
        // set camera for scene
        scene.setCamera(perspectivecamera);
 
        // set the scene
        stage.setScene(scene);
 
        stage.show();
    }
 
    public static void main(String args[])
    {
        // launch the application
        launch(args);
    }
}


Output: 

 

Note : The above programs might not run in an online IDE please use an offline compiler 
Reference 
https://docs.oracle.com/javase/8/javafx/api/javafx/scene/shape/Box.html
 



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