The std::is_reference template of C++ STL is used to check whether the type is a reference type or not. It returns a boolean value showing the same.
Syntax:
template <class T > struct is_reference;
Parameter: This template accepts a single parameter T (Trait class) to check whether T is a reference type or not.
Return Value:This template returns a boolean value as shown below:
- True: if the type is a reference type.
- False: if the type is a non-reference type.
Below programs illustrate the std::is_reference template in C++ STL:
Program 1:
// C++ program to illustrate // std::is_reference template #include <iostream> #include <type_traits> using namespace std;
// main program class gfg {
}; int main()
{ cout << boolalpha;
cout << "is_reference: "
<< '\n' ;
cout << "gfg: "
<< is_reference<gfg>::value
<< '\n' ;
cout << "gfg&: "
<< is_reference<gfg&>::value
<< '\n' ;
cout << "gfg&&: "
<< is_reference<gfg&&>::value
<< '\n' ;
return 0;
} |
Output:
is_reference: gfg: false gfg&: true gfg&&: true
Program 2:
// C++ program to illustrate // std::is_reference template #include <iostream> #include <type_traits> using namespace std;
// main program int main()
{ cout << boolalpha;
cout << "is_reference: "
<< '\n' ;
cout << "int: "
<< is_reference< int >::value
<< '\n' ;
cout << "int&: "
<< is_reference< int &>::value
<< '\n' ;
cout << "int&&: "
<< is_reference< int &&>::value
<< '\n' ;
cout << "char: "
<< is_reference< char >::value
<< '\n' ;
cout << "char&: "
<< is_reference< char &>::value
<< '\n' ;
cout << "char&&: "
<< is_reference< char &&>::value
<< '\n' ;
return 0;
} |
Output:
is_reference: int: false int&: true int&&: true char: false char&: true char&&: true
Program 3:
// C++ program to illustrate // std::is_reference template #include <iostream> #include <type_traits> using namespace std;
// main program int main()
{ cout << boolalpha;
cout << "is_reference: "
<< '\n' ;
cout << "float: "
<< is_reference< float >::value
<< '\n' ;
cout << "float&: "
<< is_reference< float &>::value
<< '\n' ;
cout << "float&&: "
<< is_reference< float &&>::value
<< '\n' ;
cout << "double: "
<< is_reference< double >::value
<< '\n' ;
cout << "double&: "
<< is_reference< double &>::value
<< '\n' ;
cout << "double&&: "
<< is_reference< double &&>::value
<< '\n' ;
return 0;
} |
Output:
is_reference: float: false float&: true float&&: true double: false double&: true double&&: true