is_reference Template in C++
The std::is_reference template of C++ STL is used to check whether the type is a reference type or not. It returns a boolean value showing the same.
Syntax:
template <class T > struct is_reference;
Parameter: This template accepts a single parameter T (Trait class) to check whether T is a reference type or not.
Return Value:This template returns a boolean value as shown below:
- True: if the type is a reference type.
- False: if the type is a non-reference type.
Below programs illustrate the std::is_reference template in C++ STL:
Program 1:
// C++ program to illustrate // std::is_reference template #include <iostream> #include <type_traits> using namespace std; // main program class gfg { }; int main() { cout << boolalpha; cout << "is_reference: " << '\n' ; cout << "gfg: " << is_reference<gfg>::value << '\n' ; cout << "gfg&: " << is_reference<gfg&>::value << '\n' ; cout << "gfg&&: " << is_reference<gfg&&>::value << '\n' ; return 0; } |
Output:
is_reference: gfg: false gfg&: true gfg&&: true
Program 2:
// C++ program to illustrate // std::is_reference template #include <iostream> #include <type_traits> using namespace std; // main program int main() { cout << boolalpha; cout << "is_reference: " << '\n' ; cout << "int: " << is_reference< int >::value << '\n' ; cout << "int&: " << is_reference< int &>::value << '\n' ; cout << "int&&: " << is_reference< int &&>::value << '\n' ; cout << "char: " << is_reference< char >::value << '\n' ; cout << "char&: " << is_reference< char &>::value << '\n' ; cout << "char&&: " << is_reference< char &&>::value << '\n' ; return 0; } |
Output:
is_reference: int: false int&: true int&&: true char: false char&: true char&&: true
Program 3:
// C++ program to illustrate // std::is_reference template #include <iostream> #include <type_traits> using namespace std; // main program int main() { cout << boolalpha; cout << "is_reference: " << '\n' ; cout << "float: " << is_reference< float >::value << '\n' ; cout << "float&: " << is_reference< float &>::value << '\n' ; cout << "float&&: " << is_reference< float &&>::value << '\n' ; cout << "double: " << is_reference< double >::value << '\n' ; cout << "double&: " << is_reference< double &>::value << '\n' ; cout << "double&&: " << is_reference< double &&>::value << '\n' ; return 0; } |
Output:
is_reference: float: false float&: true float&&: true double: false double&: true double&&: true
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