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Image Processing in Java – Changing Orientation of Image

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Changing the Orientation of Image

Here we will use OpenCV to change the orientation of any input image, by using the CORE.flip() method of the OpenCV library. The main idea is that an input buffered image object will be converted to a mat object and then a new mat object will be created in which the original mat object values are put after orientation modification. For achieving the above result, we will be requiring some of the OpenCV methods: 

Implementation: Let the sample image be as follows:



// Java program to Illustrate How to Change
// Orientation of an Image
// Importing required classes
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferByte;
import javax.imageio.ImageIO;
import org.opencv.core.Core;
import org.opencv.core.CvType;
import org.opencv.core.Mat;
// Main class
// OrientingImage
public class GFG {
    // Main driver method
    public static void main(String[] args)
        throws IOException
        // Loading methods of the opencv library
        // Passing the input image as path from local
        // directory by creating object of File class
        File input = new File("E:\\test.jpg");
        // Reading image
        BufferedImage image =;
        // Converting buffered image object to mat object
        byte[] data = ((DataBufferByte)image.getRaster()
        Mat mat = new Mat(image.getHeight(),
                          image.getWidth(), CvType.CV_8UC3);
        mat.put(0, 0, data);
        // Creating a new mat object and
        // putting the modified input mat object
        // using flip() method
        Mat newMat
            = new Mat(image.getHeight(), image.getWidth(),
        // Fipping the image about both axis
        Core.flip(mat, newMat, -1);
        // Converting the newly created mat object to
        // buffered image object
        byte[] newData
            = new byte[newMat.rows() * newMat.cols()
                       * (int)(newMat.elemSize())];
        newMat.get(0, 0, newData);
        BufferedImage image1 = new BufferedImage(
            newMat.cols(), newMat.rows(), 5);
            0, 0, newMat.cols(), newMat.rows(), newData);
        // Storing the output image by
        // creating object of File class
        File output = new File("E:\\result.jpg");
        ImageIO.write(image1, "jpg", output);


Note: Do not scale for resolution as the output image is appended bigger to perceive better, it will be generated on IDE of same size as that of resolution and size passed of the input image. 

This article is contributed by Pratik Agarwal. If you like GeeksforGeeks and would like to contribute, you can also write an article using or mail your article to See your article appearing on the GeeksforGeeks main page and help other Geeks. Please write comments if you find anything incorrect, or you want to share more information about the topic discussed above.

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Last Updated : 13 Jan, 2022
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