How to use strconv.IsGraphic() Function in Golang?
Go language provides inbuilt support to implement conversions to and from string representations of basic data types by strconv Package. This package provides an IsGraphic() function which is used to check whether the rune is defined as a Graphic by Unicode or not.
Such type of characters includes letters, marks, numbers, punctuation, symbols, and spaces, from categories L, M, N, P, S, and Zs. To access IsGraphic() function you need to import strconv Package in your program with the help of import keyword.
Syntax:
func IsGraphic(x rune) bool
Parameter: This function takes one parameter of rune type, i.e., x.
Return value: This function returns true if the rune is defined as a Graphic by Unicode. Otherwise, return false.
Example 1:
// Golang program to illustrate // strconv.IsGraphic() Function package main import ( "fmt" "strconv" ) func main() { // Checking whether the rune is // defined as a Graphic by Unicode // Using IsGraphic() function fmt.Println (strconv.IsGraphic('♥')) fmt.Println (strconv.IsGraphic('b')) }
Output:
true true
Example 2:
// Golang program to illustrate // strconv.IsGraphic() Function package main import ( "fmt" "strconv" ) func main() { // Checking whether the rune // is defined as a Graphic by Unicode // Using IsGraphic() function val1 := 'a' res1 := strconv.IsGraphic(val1) fmt.Printf("Result 1: %v", res1) val2 := '♦' res2 := strconv.IsGraphic(val2) fmt.Printf("\nResult 2: %v", res2) val3 := '\001' res3 := strconv.IsGraphic(val3) fmt.Printf("\nResult 3: %v", res3) }
Output:
Result 1: true Result 2: true Result 3: false
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