How to animate an object using Arcade module?
Prerequisite: Arcade Library
The world of Programming is very vast, and animation is its key soul. In this, tutorial you will learn how to animate objects in Python using Arcade Module. Arcade is a present day Programming module used for developing 2D games with gripping sound and graphics.
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Before starting with the article, you must revise your concepts of arcade Python module. To explain the whole concept of animating an object, Let’s take an example to understand it completely. You all must aware with the nested loop being in C, Python or Java and have probably created a lot of patterns using it. Here, we will animate a box with the help of arcade Python library.
Step1) Import arcade library.
Step2) Here we will specify some parameters, that we will be using later in the program to declare width, height and title of the screen.
Step3) Define the function for drawing the box arcade.draw_rectangle_filled( ) Modify rectangles position based on the delta vector.
Step4:-Now, define function-specific variables. Also, we need to give them initial values. Then the values will persist between function calls.
Step5) Now, last step is define the main function. Under which, you need to define background colors.
Below is the complete program of the above approach: