In Set 1, unweighted graph is discussed. In this post, weighted graph representation using STL is discussed. The implementation is for adjacency list representation of weighted graph.

We use two STL containers to represent graph:

- vector : A sequence container. Here we use it to store adjacency lists of all vertices. We use vertex number as index in this vector.
- pair : A simple container to store pair of elements. Here we use it to store adjacent vertex number and weight of edge connecting to the adjacent.

The idea is to use a vector of pair vectors. Below code implements the same.

## C++

`// C++ program to represent undirected and weighted graph` `// using STL. The program basically prints adjacency list` `// representation of graph` `#include <bits/stdc++.h>` `using` `namespace` `std;` `// To add an edge` `void` `addEdge(vector <pair<` `int` `, ` `int` `> > adj[], ` `int` `u,` ` ` `int` `v, ` `int` `wt)` `{` ` ` `adj[u].push_back(make_pair(v, wt));` ` ` `adj[v].push_back(make_pair(u, wt));` `}` `// Print adjacency list representaion ot graph` `void` `printGraph(vector<pair<` `int` `,` `int` `> > adj[], ` `int` `V)` `{` ` ` `int` `v, w;` ` ` `for` `(` `int` `u = 0; u < V; u++)` ` ` `{` ` ` `cout << ` `"Node "` `<< u << ` `" makes an edge with \n"` `;` ` ` `for` `(` `auto` `it = adj[u].begin(); it!=adj[u].end(); it++)` ` ` `{` ` ` `v = it->first;` ` ` `w = it->second;` ` ` `cout << ` `"\tNode "` `<< v << ` `" with edge weight ="` ` ` `<< w << ` `"\n"` `;` ` ` `}` ` ` `cout << ` `"\n"` `;` ` ` `}` `}` `// Driver code` `int` `main()` `{` ` ` `int` `V = 5;` ` ` `vector<pair<` `int` `, ` `int` `> > adj[V];` ` ` `addEdge(adj, 0, 1, 10);` ` ` `addEdge(adj, 0, 4, 20);` ` ` `addEdge(adj, 1, 2, 30);` ` ` `addEdge(adj, 1, 3, 40);` ` ` `addEdge(adj, 1, 4, 50);` ` ` `addEdge(adj, 2, 3, 60);` ` ` `addEdge(adj, 3, 4, 70);` ` ` `printGraph(adj, V);` ` ` `return` `0;` `}` |

## Python3

`# Python3 program to represent undirected` `# and weighted graph. The program basically` `# prints adjacency list representation of graph` `# To add an edge` `def` `addEdge(adj, u, v, wt):` ` ` ` ` `adj[u].append([v, wt])` ` ` `adj[v].append([u, wt])` ` ` `return` `adj` `# Print adjacency list representaion ot graph` `def` `printGraph(adj, V):` ` ` ` ` `v, w ` `=` `0` `, ` `0` ` ` `for` `u ` `in` `range` `(V):` ` ` `print` `(` `"Node"` `, u, ` `"makes an edge with"` `)` ` ` `for` `it ` `in` `adj[u]:` ` ` `v ` `=` `it[` `0` `]` ` ` `w ` `=` `it[` `1` `]` ` ` `print` `(` `"\tNode"` `, v, ` `"with edge weight ="` `, w)` ` ` ` ` `print` `()` `# Driver code` `if` `__name__ ` `=` `=` `'__main__'` `:` ` ` ` ` `V ` `=` `5` ` ` `adj ` `=` `[[] ` `for` `i ` `in` `range` `(V)]` ` ` `adj ` `=` `addEdge(adj, ` `0` `, ` `1` `, ` `10` `)` ` ` `adj ` `=` `addEdge(adj, ` `0` `, ` `4` `, ` `20` `)` ` ` `adj ` `=` `addEdge(adj, ` `1` `, ` `2` `, ` `30` `)` ` ` `adj ` `=` `addEdge(adj, ` `1` `, ` `3` `, ` `40` `)` ` ` `adj ` `=` `addEdge(adj, ` `1` `, ` `4` `, ` `50` `)` ` ` `adj ` `=` `addEdge(adj, ` `2` `, ` `3` `, ` `60` `)` ` ` `adj ` `=` `addEdge(adj, ` `3` `, ` `4` `, ` `70` `)` ` ` `printGraph(adj, V)` `# This code is contributed by mohit kumar 29` |

## Javascript

`<script>` `// Javascript program to represent undirected and weighted graph` `// using STL. The program basically prints adjacency list` `// representation of graph` ` ` `// To add an edge` ` ` `function` `addEdge(adj,u,v,wt)` ` ` `{` ` ` `adj[u].push([v,wt]);` ` ` `adj[v].push([u,wt]);` ` ` `return` `adj;` ` ` ` ` `}` ` ` ` ` `//Print adjacency list representaion ot graph` ` ` `function` `printGraph(adj, V)` ` ` `{` ` ` `let v=0,w=0;` ` ` `for` `(let u=0;u<V;u++)` ` ` `{` ` ` `document.write(` `"Node "` `+u+ ` `" makes an edge with<br>"` `);` ` ` `for` `(let it=0;it<adj[u].length;it++)` ` ` `{` ` ` `v=adj[u][it][0];` ` ` `w=adj[u][it][1];` ` ` `document.write(` `" Node "` `+ v+ ` `" with edge weight ="` `+ w+` `"<br>"` `)` ` ` `}` ` ` `}` ` ` `}` ` ` ` ` ` ` `// Driver code` ` ` `let V = 5;` ` ` ` ` `// The below line may not work on all` ` ` `// compilers. If it does not work on` ` ` `// your compiler, please replace it with` ` ` `// following` ` ` `// vector<int> *adj = new vector<int>[V];` ` ` `let adj=` `new` `Array(V);` ` ` `for` `(let i=0;i<V;i++)` ` ` `{` ` ` `adj[i]=[];` ` ` `}` ` ` ` ` `// Vertex numbers should be from 0 to 4.` ` ` `adj = addEdge(adj, 0, 1, 10)` ` ` `adj = addEdge(adj, 0, 4, 20)` ` ` `adj = addEdge(adj, 1, 2, 30)` ` ` `adj = addEdge(adj, 1, 3, 40)` ` ` `adj = addEdge(adj, 1, 4, 50)` ` ` `adj = addEdge(adj, 2, 3, 60)` ` ` `adj = addEdge(adj, 3, 4, 70)` ` ` `printGraph(adj, V);` ` ` ` ` ` ` ` ` `// This code is contributed by unknown2108` `</script>` |

**Output: **

Node 0 makes an edge with Node 1 with edge weight =10 Node 4 with edge weight =20 Node 1 makes an edge with Node 0 with edge weight =10 Node 2 with edge weight =30 Node 3 with edge weight =40 Node 4 with edge weight =50 Node 2 makes an edge with Node 1 with edge weight =30 Node 3 with edge weight =60 Node 3 makes an edge with Node 1 with edge weight =40 Node 2 with edge weight =60 Node 4 with edge weight =70 Node 4 makes an edge with Node 0 with edge weight =20 Node 1 with edge weight =50 Node 3 with edge weight =70

This article is contributed by **Sahil Chhabra (akku)**. If you like GeeksforGeeks and would like to contribute, you can also write an article using write.geeksforgeeks.org or mail your article to contribute@geeksforgeeks.org. See your article appearing on the GeeksforGeeks main page and help other Geeks.

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