Freezing Objects | Ruby

Any object can be frozen by invoking Object#freeze. A frozen object can not be modified: we can’t change its instance variables, we can’t associate singleton methods with it, and, if it is a class or module, we can’t add, delete, or modify its methods.
To test if an object is frozen we can use Object#frozen. It returns true in case the object is frozen, otherwise, return false value. The freeze method in object allows us to turning an object into a constant.

Note that a frozen object can’t be unfreeze.

Syntax: ObjectName.freeze

Below is the example to better understand:





# Ruby program of freezing object
# define a class
class Addition
   # constructor method
   def initialize(x, y)
      @a, @b = x, y
   # accessor methods
   def getA
   def getB
   # setter methods
   def setA=(value)
      @a = value
   def setB=(value)
      @b = value
# create an object
add =, 20)
# let us freez this object
if( add.frozen? )
   puts "Addition object is frozen object"
   puts "Addition object is normal object"
# now try using setter methods
add.setA = 30
add.setB = 50
# use accessor methods
puts "A is : #{add.getA()}"
puts "B is : #{add.getB()}"


Output :

Addition object is frozen object
main.rb:20:in `setA=’: can’t modify frozen Addition (RuntimeError)
from main.rb:39:in `

In above example, a class Addition is created then we create an object name is add. by using add.freeze method the object is freeze now we can’t change the value of it’s method. Here, add.frozen? method is used to show object is freeze or not.

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