Given a 2D array queens[][] consisting of coordinates of N queens in an 8 * 8 chessboard and an array king[] denoting the coordinates of the king, the task is to find the queens that are attacking the king
Examples:
Input: queens[][] = {{0, 1}, {1, 0}, {4, 0}, {0, 4}, {3, 3}, {2, 4}}, king[] = {2, 3}
Output: {{0, 1}, {2, 4}, {3, 3}}Explanation:The queens at coordinates {0, 1} and {3, 3} are diagonally attacking the king and the queen at {2, 4} is vertically below the king.
Input: queens[][]] = {{4, 1}, {1, 0}, {4, 0}}, king[] = {0, 0}
Output : {{1, 0}}
Approach Follow the steps below to solve the problem:
- Iterate over the array queens[][].
- For every coordinate traversed, check for all possibilities of attacking the king, i.e. horizontally, vertically and diagonally. If found to be attacking the king, check for the following:
- If no other queen is attacking the king from that direction, including the current king as an attacker.
- If an attacker is already present in that direction, check if the current queen is the closest attacker or not. If found to be true, including the cent queen as an attacker. Otherwise, proceed to the next coordinates.
- Finally, print all the coordinates.
Below is the implementation of the above approach:
// C++ Program to implement // the above approach #include <bits/stdc++.h> using namespace std;
// Function to find the queen // closest to king in an // attacking position int dis(vector< int > ans,
vector< int > attacker)
{ return abs (ans[0] - attacker[0])
+ abs (ans[1] - attacker[1]);
} // Function to find all the queens // attacking the king in the chessboard vector<vector< int > > findQueens(
vector<vector< int > >& queens,
vector< int >& king)
{ vector<vector< int > > sol;
vector<vector< int > > attackers(8);
// Iterating over the coordinates
// of the queens
for ( int i = 0; i < queens.size(); i++) {
// If king is horizontally on
// the right of current queen
if (king[0] == queens[i][0]
&& king[1] > queens[i][1]) {
// If no attacker is present
// in that direction
if ((attackers[3].size() == 0)
// Or if the current queen is
// closest in that direction
|| (dis(attackers[3], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[3] = queens[i];
}
// If king is horizontally on
// the left of current queen
if (king[0] == queens[i][0]
&& king[1] < queens[i][1]) {
// If no attacker is present
// in that direction
if ((attackers[4].size() == 0)
// Or if the current queen is
// closest in that direction
|| (dis(attackers[4], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[4] = queens[i];
}
// If the king is attacked by a
// queen from the left by a queen
// diagonally above
if (king[0] - queens[i][0]
== king[1] - queens[i][1]
&& king[0] > queens[i][0]) {
// If no attacker is present in
// that direction
if ((attackers[0].size() == 0)
// Or the current queen is
// the closest attacker in
// that direction
|| (dis(attackers[0], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[0] = queens[i];
}
// If the king is attacked by a
// queen from the left by a queen
// diagonally below
if (king[0] - queens[i][0]
== king[1] - queens[i][1]
&& king[0] < queens[i][0]) {
// If no attacker is present in
// that direction
if ((attackers[7].size() == 0)
// Or the current queen is
// the closest attacker in
// that direction
|| (dis(attackers[7], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[7] = queens[i];
}
// If the king is attacked by a
// queen from the right by a queen
// diagonally above
if (king[1] - queens[i][1] == 0
&& king[0] > queens[i][0]) {
// If no attacker is present in
// that direction
if ((attackers[1].size() == 0)
// Or the current queen is
// the closest attacker in
// that direction
|| (dis(attackers[1], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[1] = queens[i];
}
// If the king is attacked by a
// queen from the right by a queen
// diagonally below
if (king[1] - queens[i][1] == 0
&& king[0] < queens[i][0]) {
// If no attacker is present in
// that direction
if ((attackers[6].size() == 0)
// Or the current queen is
// the closest attacker in
// that direction
|| (dis(attackers[6], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[6] = queens[i];
}
// If a king is vertically below
// the current queen
if (king[0] - queens[i][0]
== -(king[1] - queens[i][1])
&& king[0] > queens[i][0]) {
// If no attacker is present in
// that direction
if ((attackers[2].size() == 0)
// Or the current queen is
// the closest attacker in
// that direction
|| (dis(attackers[2], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[2] = queens[i];
}
// If a king is vertically above
// the current queen
if (king[0] - queens[i][0]
== -(king[1] - queens[i][1])
&& king[0] < queens[i][0]) {
// If no attacker is present in
// that direction
if ((attackers[5].size() == 0)
// Or the current queen is
// the closest attacker in
// that direction
|| (dis(attackers[5], king)
> dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[5] = queens[i];
}
}
for ( int i = 0; i < 8; i++)
if (attackers[i].size())
sol.push_back(attackers[i]);
// Return the coordinates
return sol;
} // Print all the coordinates of the // queens attacking the king void print(vector<vector< int > > ans)
{ for ( int i = 0; i < ans.size();
i++) {
for ( int j = 0; j < 2; j++)
cout << ans[i][j] << " " ;
cout << "\n" ;
}
} // Driver Code int main()
{ vector< int > king = { 2, 3 };
vector<vector< int > > queens
= { { 0, 1 }, { 1, 0 },
{ 4, 0 }, { 0, 4 },
{ 3, 3 }, { 2, 4 } };
vector<vector< int > > ans
= findQueens(queens, king);
print(ans);
} |
// Java program to implement // the above approach import java.io.*;
import java.util.*;
import java.util.stream.Collectors;
class GFG{
// Method to find the queen closest // to king in an attacking position private static int dis( int [] ans, int [] attacker)
{ return Math.abs(ans[ 0 ] - attacker[ 0 ]) +
Math.abs(ans[ 1 ] - attacker[ 1 ]);
} // Method to find all the queens // attacking the king in the chessboard private static List<List<Integer>> findQueens(
int [][] queens, int [] king)
{ List<List<Integer>> sol = new ArrayList<List<Integer>>();
int [][] attackers = new int [ 8 ][ 2 ];
for ( int i = 0 ; i < 8 ; i++)
{
Arrays.fill(attackers[i], - 1 );
}
for ( int i = 0 ; i < queens.length; i++)
{
// If king is horizontally on
// the right of current queen
if (king[ 0 ] == queens[i][ 0 ] &&
king[ 1 ] > queens[i][ 1 ])
{
// If no attacker is present
// in that direction
if ((attackers[ 3 ][ 0 ] == - 1 ) ||
// Or if the current queen is
// closest in that direction
(dis(attackers[ 3 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 3 ] = queens[i];
}
// If king is horizontally on
// the left of current queen
if (king[ 0 ] == queens[i][ 0 ] &&
king[ 1 ] < queens[i][ 1 ])
{
// If no attacker is present
// in that direction
if ((attackers[ 4 ][ 0 ] == - 1 ) ||
// Or if the current queen is
// closest in that direction
(dis(attackers[ 4 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 4 ] = queens[i];
}
// If the king is attacked by a
// queen from the left by a queen
// diagonally above
if (king[ 0 ] - queens[i][ 0 ] ==
king[ 1 ] - queens[i][ 1 ] &&
king[ 0 ] > queens[i][ 0 ])
{
// If no attacker is present in
// that direction
if ((attackers[ 0 ][ 0 ] == - 1 ) ||
// Or the current queen is
// the closest attacker in
// that direction
(dis(attackers[ 0 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 0 ] = queens[i];
}
// If the king is attacked by a
// queen from the left by a queen
// diagonally below
if (king[ 0 ] - queens[i][ 0 ] ==
king[ 1 ] - queens[i][ 1 ] &&
king[ 0 ] < queens[i][ 0 ])
{
// If no attacker is present in
// that direction
if ((attackers[ 7 ][ 0 ] == - 1 ) ||
// Or the current queen is
// the closest attacker in
// that direction
(dis(attackers[ 7 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 7 ] = queens[i];
}
// If the king is attacked by a
// queen from the right by a queen
// diagonally above
if (king[ 1 ] - queens[i][ 1 ] == 0 &&
king[ 0 ] > queens[i][ 0 ])
{
// If no attacker is present in
// that direction
if ((attackers[ 1 ][ 0 ] == - 1 ) ||
// Or the current queen is
// the closest attacker in
// that direction
(dis(attackers[ 1 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 1 ] = queens[i];
}
// If the king is attacked by a
// queen from the right by a queen
// diagonally below
if (king[ 1 ] - queens[i][ 1 ] == 0 &&
king[ 0 ] < queens[i][ 0 ])
{
// If no attacker is present in
// that direction
if ((attackers[ 6 ][ 0 ] == - 1 ) ||
// Or the current queen is
// the closest attacker in
// that direction
(dis(attackers[ 6 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 6 ] = queens[i];
}
// If a king is vertically below
// the current queen
if (king[ 0 ] - queens[i][ 0 ] ==
-(king[ 1 ] - queens[i][ 1 ]) &&
king[ 0 ] > queens[i][ 0 ])
{
// If no attacker is present in
// that direction
if ((attackers[ 2 ][ 0 ] == - 1 ) ||
// Or the current queen is
// the closest attacker in
// that direction
(dis(attackers[ 2 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 2 ] = queens[i];
}
// If a king is vertically above
// the current queen
if (king[ 0 ] - queens[i][ 0 ] ==
-(king[ 1 ] - queens[i][ 1 ]) &&
king[ 0 ] < queens[i][ 0 ])
{
// If no attacker is present in
// that direction
if ((attackers[ 5 ][ 0 ] == - 1 ) ||
// Or the current queen is
// the closest attacker in
// that direction
(dis(attackers[ 5 ], king) >
dis(queens[i], king)))
// Set current queen as
// the attacker
attackers[ 5 ] = queens[i];
}
}
for ( int i = 0 ; i < 8 ; i++)
if (attackers[i][ 0 ] != - 1 )
sol.add(
Arrays.stream(
attackers[i]).boxed().collect(
Collectors.toList()));
// Return the coordinates
return sol;
} // Print all the coordinates of the // queens attacking the king private static void print(List<List<Integer>> ans)
{ for ( int i = 0 ; i < ans.size(); i++)
{
for ( int j = 0 ; j < 2 ; j++)
System.out.print(ans.get(i).get(j) + " " );
System.out.println();
}
} // Driver Code public static void main(String[] args)
{ int [] king = { 2 , 3 };
int [][] queens = { { 0 , 1 }, { 1 , 0 },
{ 4 , 0 }, { 0 , 4 },
{ 3 , 3 }, { 2 , 4 } };
List<List<Integer>> ans = findQueens(queens, king);
print(ans);
} } // This code is contributed by jithin |
# Python3 program to implement # the above approach # Function to find the queen # closest to king in an # attacking position def dis(ans, attacker):
return ( abs (ans[ 0 ] - attacker[ 0 ]) +
abs (ans[ 1 ] - attacker[ 1 ]))
# Function to find all the # queens attacking the king # in the chessboard def findQueens(queens, king):
sol = []
attackers = [[ 0 for x in range ( 8 )]
for y in range ( 8 )]
# Iterating over the coordinates
# of the queens
for i in range ( len (queens)):
# If king is horizontally on
# the right of current queen
if (king[ 0 ] = = queens[i][ 0 ] and
king[ 1 ] > queens[i][ 1 ]):
# If no attacker is present
# in that direction
if (( len (attackers[ 3 ]) = = 0 )
# Or if the current queen is
# closest in that direction
or ((dis(attackers[ 3 ], king) >
dis(queens[i], king)))):
# Set current queen as
# the attacker
attackers[ 3 ] = queens[i];
# If king is horizontally on
# the left of current queen
if (king[ 0 ] = = queens[i][ 0 ] and
king[ 1 ] < queens[i][ 1 ]):
# If no attacker is present
# in that direction
if (( len (attackers[ 4 ]) = = 0 )
# Or if the current queen is
# closest in that direction
or (dis(attackers[ 4 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 4 ] = queens[i];
# If the king is attacked by a
# queen from the left by a queen
# diagonally above
if (king[ 0 ] - queens[i][ 0 ] = =
king[ 1 ] - queens[i][ 1 ] and
king[ 0 ] > queens[i][ 0 ]):
# If no attacker is present in
# that direction
if (( len (attackers[ 0 ]) = = 0 )
# Or the current queen is
# the closest attacker in
# that direction
or (dis(attackers[ 0 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 0 ] = queens[i]
# If the king is attacked by a
# queen from the left by a queen
# diagonally below
if (king[ 0 ] - queens[i][ 0 ] = =
king[ 1 ] - queens[i][ 1 ] and
king[ 0 ] < queens[i][ 0 ]):
# If no attacker is present in
# that direction
if (( len (attackers[ 7 ]) = = 0 )
# Or the current queen is
# the closest attacker in
# that direction
or (dis(attackers[ 7 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 7 ] = queens[i]
# If the king is attacked by a
# queen from the right by a queen
# diagonally above
if (king[ 1 ] - queens[i][ 1 ] = = 0 and
king[ 0 ] > queens[i][ 0 ]):
# If no attacker is present in
# that direction
if (( len (attackers[ 1 ]) = = 0 )
# Or the current queen is
# the closest attacker in
# that direction
or (dis(attackers[ 1 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 1 ] = queens[i]
# If the king is attacked by a
# queen from the right by a queen
# diagonally below
if (king[ 1 ] - queens[i][ 1 ] = = 0 and
king[ 0 ] < queens[i][ 0 ]):
# If no attacker is present in
# that direction
if (( len (attackers[ 6 ]) = = 0 )
# Or the current queen is
# the closest attacker in
# that direction
or (dis(attackers[ 6 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 6 ] = queens[i];
# If a king is vertically below
# the current queen
if (king[ 0 ] - queens[i][ 0 ] = =
- (king[ 1 ] - queens[i][ 1 ]) and
king[ 0 ] > queens[i][ 0 ]):
# If no attacker is present in
# that direction
if (( len (attackers[ 2 ]) = = 0 )
# Or the current queen is
# the closest attacker in
# that direction
or (dis(attackers[ 2 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 2 ] = queens[i]
# If a king is vertically above
# the current queen
if (king[ 0 ] - queens[i][ 0 ] = =
- (king[ 1 ] - queens[i][ 1 ]) and
king[ 0 ] < queens[i][ 0 ]):
# If no attacker is present in
# that direction
if (( len (attackers[ 5 ]) = = 0 )
# Or the current queen is
# the closest attacker in
# that direction
or (dis(attackers[ 5 ], king) >
dis(queens[i], king))):
# Set current queen as
# the attacker
attackers[ 5 ] = queens[i]
for i in range ( 8 ):
f = 1
for x in attackers[i]:
if x ! = 0 :
f = 0
break
if f = = 0 :
sol.append(attackers[i])
# Return the coordinates
return sol
# Print all the coordinates of the # queens attacking the king def print_board(ans):
for i in range ( len (ans)):
for j in range ( 2 ):
print (ans[i][j],
end = " " )
print ()
# Driver Code if __name__ = = "__main__" :
king = [ 2 , 3 ]
queens = [[ 0 , 1 ], [ 1 , 0 ],
[ 4 , 0 ], [ 0 , 4 ],
[ 3 , 3 ], [ 2 , 4 ]]
ans = findQueens(queens, king);
print_board(ans);
# This code is contributed by Chitranayal |
// C# Program to implement // the above approach using System;
using System.Collections.Generic;
using System.Linq;
class GFG {
// Method to find the queen closest // to king in an attacking position private static int dis( int [] ans, int [] attacker)
{
return Math.Abs(ans[0] - attacker[0])
+ Math.Abs(ans[1] - attacker[1]);
}
// Method to find all the queens // attacking the king in the chessboard private static List<List< int > >
findQueens( int [][] queens, int [] king)
{
List<List< int > > sol = new List<List< int > >();
int [][] attackers = new int [8][];
for ( int i = 0; i < 8; i++) {
attackers[i] = new int [] { -1, -1 };
}
for ( int i = 0; i < queens.Length; i++) {
// If king is horizontally on
// the right of current queen
if (king[0] == queens[i][0]
&& king[1] > queens[i][1]) {
// If no attacker is present
// in that direction
if ((attackers[3][0] == -1)
|| (dis(attackers[3], king)
> dis(queens[i], king)))
attackers[3] = queens[i];
}
// If king is horizontally on
// the left of current queen
if (king[0] == queens[i][0]
&& king[1] < queens[i][1]) {
// If no attacker is present
// in that direction
if ((attackers[4][0] == -1)
|| (dis(attackers[4], king)
> dis(queens[i], king)))
attackers[4] = queens[i];
}
if (king[0] - queens[i][0]
== king[1] - queens[i][1]
&& king[0] > queens[i][0]) {
if ((attackers[0][0] == -1)
|| (dis(attackers[0], king)
> dis(queens[i], king)))
attackers[0] = queens[i];
}
if (king[0] - queens[i][0]
== king[1] - queens[i][1]
&& king[0] < queens[i][0]) {
if ((attackers[7][0] == -1)
|| (dis(attackers[7], king)
> dis(queens[i], king)))
attackers[7] = queens[i];
}
if (king[1] - queens[i][1] == 0
&& king[0] > queens[i][0]) {
if ((attackers[1][0] == -1)
|| (dis(attackers[1], king)
> dis(queens[i], king)))
attackers[1] = queens[i];
}
if (king[1] - queens[i][1] == 0
&& king[0] < queens[i][0]) {
if ((attackers[6][0] == -1)
|| (dis(attackers[6], king)
> dis(queens[i], king)))
attackers[6] = queens[i];
}
if (king[0] - queens[i][0]
== -(king[1] - queens[i][1])
&& king[0] > queens[i][0]) {
if ((attackers[2][0] == -1)
|| (dis(attackers[2], king)
> dis(queens[i], king)))
attackers[2] = queens[i];
}
if (king[0] - queens[i][0]
== -(king[1] - queens[i][1])
&& king[0] < queens[i][0]) {
if ((attackers[5][0] == -1)
|| (dis(attackers[5], king)
> dis(queens[i], king)))
attackers[5] = queens[i];
}
}
// Print all the coordinates of the
// queens attacking the king for ( int i = 0; i < 8; i++) {
if (attackers[i][0] != -1) {
List< int > temp = new List< int >();
temp.Add(attackers[i][0]);
temp.Add(attackers[i][1]);
sol.Add(temp);
}
}
//Return the coordinates return sol;
}
//Driver code public static void Main()
{
int [][] queens = new int [6][];
queens[0] = new int [] { 0, 1 };
queens[1] = new int [] { 1, 0 };
queens[2] = new int [] { 4, 0 };
queens[3] = new int [] { 0, 4 };
queens[4] = new int [] { 3, 3 };
queens[5] = new int [] { 2, 4 };
int [] king = new int [] { 2, 3 };
List<List< int > > res = findQueens(queens, king);
foreach (List< int > l in res)
{
Console.WriteLine( "(" + l[0] + ", " + l[1]
+ ")" );
}
}
} |
// JavaScript program to implement // the above approach // Method to find the queen closest // to king in an attacking position function dis(ans, attacker) {
return Math.abs(ans[0] - attacker[0]) + Math.abs(ans[1] - attacker[1]);
} // Method to find all the queens // attacking the king in the chessboard function findQueens(queens, king) {
let sol = [];
let attackers = Array.from({
length: 8
}, () => Array(8).fill(0));
for (let i = 0; i < queens.length; i++) {
// If king is horizontally on
// the right of current queen
if (king[0] === queens[i][0] && king[1] > queens[i][1]) {
// If no attacker is present
// in that direction
// Or if the current queen is
// closest in that direction
if (attackers[3].length === 0 || dis(attackers[3], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[3] = queens[i];
}
}
// If king is horizontally on
// the left of current queen
if (king[0] === queens[i][0] && king[1] < queens[i][1]) {
// If no attacker is present
// in that direction
// Or if the current queen is
// closest in that direction
if (attackers[4].length === 0 || dis(attackers[4], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[4] = queens[i];
}
}
// If the king is attacked by a
// queen from the left by a queen
// diagonally above
if (king[0] - queens[i][0] === king[1] - queens[i][1] && king[0] > queens[i][0]) {
// If no attacker is present in
// that direction
// Or the current queen is
// the closest attacker in
// that direction
if (attackers[0].length === 0 || dis(attackers[0], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[0] = queens[i];
}
}
// If the king is attacked by a
// queen from the left by a queen
// diagonally below
if (king[0] - queens[i][0] === king[1] - queens[i][1] && king[0] < queens[i][0]) {
// If no attacker is present in
// that direction
// Or the current queen is
// the closest attacker in
// that direction
if (attackers[7].length === 0 || dis(attackers[7], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[7] = queens[i];
}
}
// If the king is attacked by a
// queen from the right by a queen
// diagonally above
if (king[1] - queens[i][1] === 0 && king[0] > queens[i][0]) {
// If no attacker is present in
// that direction
// Or the current queen is
// the closest attacker in
// that direction
if (attackers[1].length === 0 || dis(attackers[1], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[1] = queens[i];
}
}
// If the king is attacked by a
// queen from the right by a queen
// diagonally below
if (king[1] - queens[i][1] === 0 && king[0] < queens[i][0]) {
// If no attacker is present in
// that direction
// Or the current queen is
// the closest attacker in
// that direction
if (attackers[6].length === 0 || dis(attackers[6], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[6] = queens[i];
}
}
// If a king is vertically below
// the current queen
if (king[0] - queens[i][0] === -(king[1] - queens[i][1]) && king[0] > queens[i][0]) {
// If no attacker is present in
// that direction
// Or the current queen is
// the closest attacker in
// that direction
if (attackers[2].length === 0 || dis(attackers[2], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[2] = queens[i];
}
}
// If a king is vertically above
// the current queen
if (king[0] - queens[i][0] === -(king[1] - queens[i][1]) && king[0] < queens[i][0]) {
// If no attacker is present in
// that direction
// Or the current queen is
// the closest attacker in
// that direction
if (attackers[5].length === 0 || dis(attackers[5], king) > dis(queens[i], king)) {
// Set current queen as
// the attacker
attackers[5] = queens[i];
}
}
}
for (let i = 0; i < 8; i++) {
let f = 1;
for (let x of attackers[i]) {
if (x !== 0) {
f = 0;
break ;
}
}
if (f === 0) {
sol.push(attackers[i]);
}
}
// Return the coordinates
return sol;
} // Driver Code let king = [2, 3]; let queens = [ [0, 1],
[1, 0],
[4, 0],
[0, 4],
[3, 3],
[2, 4]
]; let ans = findQueens(queens, king); print_board(ans); function print_board(ans) {
for (let i = 0; i < ans.length; i++) {
console.log(ans[i][0] + " " + ans[i][1]);
}
} // Contributed by sdeadityasharma |
0 1 2 4 3 3
Time Complexity: O(N), where N is the number of queens
Auxiliary Space: O(N)