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Fabric.js Textbox moveCursor Property

  • Last Updated : 22 Jan, 2021

In this article, we are going to see how to set the moveCursor property of a Textbox canvas using FabricJS. When we move the canvas object then the cursor will be changed. The canvas Textbox means Textbox is movable and can be stretched according to requirement. Further, the Textbox can be customized when it comes to initial stroke color, height, width, fill color, or stroke width.

Approach:

  • To make it possible, we are going to use a JavaScript HTML canvas library called FabricJS.
  • After importing the library, we will create a canvas block in the body tag which will contain the Textbox.
  • After this, we will initialize instances of Canvas and Textbox provided by FabricJS and set the move cursor value of canvas Textbox using moveCursor property and render the Textbox on the Canvas as given in the below example.

Syntax:

fabric.Textbox('text', {
   moveCursor: string
});

Parameters: This function accepts single parameter as mentioned above and described below:

  • moveCursor: It specifies that the cursor value when moving the canvas object.

Example: This example uses FabricJS to set the moveCursor value that will works when the object moving.

HTML




<!DOCTYPE html>
<html>
  
<head>
    <title>
        Fabric.js | Textbox moveCursor Property
    </title>
  
    <!-- Adding the FabricJS library -->
    <script src=
    </script>
</head>
  
<body>
    <h1 style="color: green;">
        GeeksforGeeks
    </h1>
  
    <h3>
        Fabric.js | Textbox moveCursor Property
    </h3>
  
    <canvas id="canvas" width="600" height="300" 
        style="border:1px solid #000000">
    </canvas>
  
    <script>
  
        // Initiate a Canvas instance 
        var canvas = new fabric.Canvas("canvas");
  
        // Create a new Textbox instance 
        var text = new fabric.Textbox(
            'A Computer Science Portal', {
            width: 500,
            moveCursor: 'pointer'
        });
  
        // Render the Textbox in canvas 
        canvas.add(text);
        canvas.centerObject(text);
    </script>
</body>
  
</html>

Output:




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