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Fabric.js Polygon hasControls Property

Last Updated : 31 Aug, 2020
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The canvas polygon means the polygon is movable and can be stretched according to requirement. Further, the polygon can be customized when it comes to initial stroke color, shape, fill color, or stroke width.

In order to set the controls of the canvas polygon, the JavaScript library called FabricJS is used here. After importing the library, we will create a canvas block in the body tag that will contain the polygon. After this, we will initialize instances of Canvas and polygon provided by FabricJS and set the controls of the canvas polygon using hasControls property and render the polygon on the Canvas as given in the below example.

Syntax:

fabric.Polygon([
    { x: pixel, y: pixel },
    { x: pixel, y: pixel },
    { x: pixel, y: pixel},
    { x: pixel, y: pixel},
    { x: pixel, y: pixel }],
    { hasControls: boolean }
);

Parameters: This function accepts a single parameter as mentioned above and described below:

  • hasControls: It specifies whether to enable controls or not.

Note: Dimension pixels is must to create a polygon.

Below examples illustrate the Fabric.JS Polygon hasControls property in JavaScript:

Example 1:




<!DOCTYPE html> 
<html
  
<head
    <!-- Loading the FabricJS library -->
    <script src
    </script
</head>
   
<body
    <div style="text-align: center;width: 600px;"
        <h1 style="color: green;"
            GeeksforGeeks 
        </h1
        <b
            Fabric.js | Polygon hasControls Property 
        </b
    </div
  
    <canvas id="canvas"
            width="600"
            height="200"
            style="border:1px solid #000000;"
    </canvas
  
    <script
  
        // Initiate a Canvas instance 
        var canvas = new fabric.Canvas("canvas"); 
  
        // Initiate a polygon instance 
        var polygon = new fabric.Polygon([ 
        { x: 295, y: 10 }, 
        { x: 235, y: 198 }, 
        { x: 385, y: 78}, 
        { x: 205, y: 78}, 
        { x: 355, y: 198 }], { 
            hasControls: false
        }); 
  
        // Render the polygon in canvas 
        canvas.add(polygon); 
    </script
</body
  
</html>


Output:

Example 2:




<!DOCTYPE html> 
<html
  
<head
    <!-- Loading the FabricJS library -->
    <script src
    </script
</head
  
<body
    <div style="text-align: center;width: 600px;"
        <h1 style="color: green;"
            GeeksforGeeks 
        </h1
        <b
            Fabric.js | Polygon hasControls Property 
        </b
    </div>
   
    <canvas id="canvas"
            width="600"
            height="200"
            style="border:1px solid #000000;"
    </canvas
  
    <script
  
        // Initiate a Canvas instance 
        var canvas = new fabric.Canvas("canvas"); 
  
        // Initiate a polygon instance 
        var polygon = new fabric.Polygon([ 
        { x: 295, y: 10 }, 
        { x: 235, y: 198 }, 
        { x: 385, y: 78}, 
        { x: 205, y: 78}, 
        { x: 355, y: 198 }], { 
            hasControls: true
        }); 
  
        // Render the polygon in canvas 
        canvas.add(polygon); 
    </script
</body
  
</html>


Output:

Reference: http://fabricjs.com/docs/fabric.Polygon.html#hasControls



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