Prerequisite: Turtle Programming Basics
Turtle is an inbuilt module in Python. It provides drawing using a screen (cardboard) and turtle (pen). To draw something on the screen, we need to move the turtle (pen). To move turtle, there are some functions i.e forward(), backward(), etc.
For drawing Chess Board following steps are used :
- Import turtle and making an object.
- Set screen size and turtle position.
- Define a method to draw a square
- Call the method 8 times under another loop for 8 times with alternative color.
- Hide the turtle object.
Below is the implementation :
python3
# import turtle package import turtle
# create screen object sc = turtle.Screen()
# create turtle object pen = turtle.Turtle()
# method to draw square def draw():
for i in range ( 4 ):
pen.forward( 30 )
pen.left( 90 )
pen.forward( 30 )
# Driver Code if __name__ = = "__main__" :
# set screen
sc.setup( 600 , 600 )
# set turtle object speed
pen.speed( 100 )
# loops for board
for i in range ( 8 ):
# not ready to draw
pen.up()
# set position for every row
pen.setpos( 0 , 30 * i)
# ready to draw
pen.down()
# row
for j in range ( 8 ):
# conditions for alternative color
if (i + j) % 2 = = 0 :
col = 'black'
else :
col = 'white'
# fill with given color
pen.fillcolor(col)
# start filling with colour
pen.begin_fill()
# call method
draw()
# stop filling
pen.end_fill()
# hide the turtle
pen.hideturtle()
# This code is contributed by Deepanshu Rustagi.
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