Classes are data types. They are an expanded concept of structures, they can contain data members, but they can also contain functions as members whereas a namespace is simply an abstract way of grouping items together. A namespace cannot be created as an object; think of it more as a naming convention. It is used as additional information to differentiate similar functions, classes, variables etc. with the same name available in different libraries. In essence, a namespace defines a scope.Following are some points to justify : 1. A namespace is a way of grouping identifiers so that they don’t clash. Using a class implies that you can create an instance of that class, not true with namespaces. 2. You can use using-declarations with namespaces, and that’s not possible with classes unless you derive from them. 3. You can reopen a namespace and add stuff across translation units. You cannot do this with classes.For example:-
CPP
namespace A {
int f1();
}
namespace A {
int f2();
}
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is legal, but:
CPP
class A {
int f1();
};
class A {
int f2();
};
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is not. 4.You can have unnamed namespaces but you can’t have a unnamed class.For example:
5. If length of a name makes code difficult to read, or is tedious to type in a header file where using directives can’t be used, we can make a namespace alias which serves as an abbreviation for the actual name. For example:
CPP
#include <iostream>
namespace foo {
namespace bar {
namespace baz {
int qux = 42;
}
}
}
namespace fbz = foo::bar::baz;
int main()
{
std::cout << fbz::qux << '\n' ;
}
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Output :
42
In case of class we have to use typedef.
CPP
class Car {
public :
typedef std::vector<Wheel> WheelCollection;
WheelCollection wheels;
};
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