#include <stdio.h>
#include <stdlib.h>
struct Node {
int key;
struct Node *left, *right;
};
struct Node* newNode(int item)
{
struct Node* temp = (struct Node*)malloc(sizeof(struct Node));
temp->key = item;
temp->left = temp->right = NULL;
return temp;
}
void inorder(struct Node* root)
{
if (root != NULL) {
inorder(root->left);
printf("%d ", root->key);
inorder(root->right);
}
}
struct Node* insert(struct Node* node, int key)
{
if (node == NULL)
return newNode(key);
if (key < node->key)
node->left = insert(node->left, key);
else
node->right = insert(node->right, key);
return node;
}
struct Node* deleteNode(struct Node* root, int k)
{
if (root == NULL)
return root;
if (root->key > k) {
root->left = deleteNode(root->left, k);
return root;
}
else if (root->key < k) {
root->right = deleteNode(root->right, k);
return root;
}
if (root->left == NULL) {
struct Node* temp = root->right;
free(root);
return temp;
}
else if (root->right == NULL) {
struct Node* temp = root->left;
free(root);
return temp;
}
else {
struct Node* succParent = root;
struct Node* succ = root->right;
while (succ->left != NULL) {
succParent = succ;
succ = succ->left;
}
if (succParent != root)
succParent->left = succ->right;
else
succParent->right = succ->right;
root->key = succ->key;
free(succ);
return root;
}
}
int main()
{
struct Node* root = NULL;
root = insert(root, 50);
root = insert(root, 30);
root = insert(root, 20);
root = insert(root, 40);
root = insert(root, 70);
root = insert(root, 60);
printf("Original BST: ");
inorder(root);
printf("\n\nDelete a Leaf Node: 20\n");
root = deleteNode(root, 20);
printf("Modified BST tree after deleting Leaf Node:\n");
inorder(root);
printf("\n\nDelete Node with single child: 70\n");
root = deleteNode(root, 70);
printf("Modified BST tree after deleting single child Node:\n");
inorder(root);
printf("\n\nDelete Node with both child: 50\n");
root = deleteNode(root, 50);
printf("Modified BST tree after deleting both child Node:\n");
inorder(root);
return 0;
}