In Layman’s terms, Fractals are beautiful patterns brought into existence upon the intertwining of computation and mathematics. To get a bit technical they are recursive in nature such that when looked upon a certain subset of a given fractal a similar pattern appears to emerge out of it.
In this article, a new type of fractal pattern is generated, given as below:
- Recursively go to the end branch of a Fractal tree.
- When the length of the branch reaches our threshold value, draw out that particular branch and exit out of the function.
- To keep the colors similar for a few iterations, we use type casting since ((colorVal%15000)/1000+1) would give out spectrums of same values, i.e. same colour thousand times before it iterates.
Below is the implementation of the above approach:
- Julia Fractal set in C/C++ Using Graphics
- Snowflakes Fractal using Python
- Fractal using Spirograph in Python
- Julia fractal in Python
- Fractal Trees in Python
- Mandelbrot Fractal Set visualization in Python
- Flood fill algorithm using C graphics
- Mandlebrot Set in C/C++ Using Graphics
- How to discretize an Ellipse or Circle to a Polygon using C++ Graphics?
- How to create a Heart using C Graphics
- C Program to create a House using Graphics
- Draw a Chess Board using Graphics Programming in C
- Draw a smiley face using Graphics in C language
- Represent Tree using graphics in C/C++
- bar() function in C graphics
- bar3d() function in C graphics
- Draw an Ellipse rotating over a Circle in C++ graphics
- Rendering a Triangle using OpenGL(using Shaders)
- Heighway's Dragon Curve using Python
- C++ Program to concatenate two strings using Operator Overloading
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