Console.OpenStandardInput Method in C#
Console.OpenStandardInput Method is used to get the standard input stream. There are two overloads of OpenStandardInput method available in C# which are listed below:
- OpenStandardInput() Method
- OpenStandardInput(int32) Method
OpenStandardInput() Method
It is used to get the standard input stream. Make the object of Stream class and by using this method, the user can give the Input reference to that object. It creates a buffer which is used to take user input. This method can also be used to reacquire the standard input stream after it has been changed by the SetIn method.
Syntax:
public static System.IO.Stream OpenStandardInput ();
Example:
using System;
using System.Text;
using System.IO;
class GFG {
public static void Main()
{
Stream inputStream = Console.OpenStandardInput();
byte [] bytes = new byte [50];
int outputLength = inputStream.Read(bytes, 0, 50);
char [] chars = Encoding.UTF7.GetChars(bytes, 0, outputLength);
Console.WriteLine( new string (chars));
}
}
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Output:
OpenStandardInput(Int32) Method
It is also used to get the standard input stream which is set to specified buffer size. The value passed in this method determines the size of the buffer. This method can also be used to reacquire the standard input stream after it has been changed by the SetIn method.
Syntax: public static System.IO.Stream OpenStandardInput (int bufferSize);
Parameters:
buffersize: It is the internal stream buffer size.
Return Value: It returns the standard input stream.
Exception: This method will give ArgumentOutOfRangeException if the buffersize is less than or equal to zero.
using System;
using System.Text;
using System.IO;
class GFG {
public static void Main()
{
Stream inputStream = Console.OpenStandardInput(100);
byte [] bytes = new byte [100];
int outputLength = inputStream.Read(bytes, 0, 100);
char [] chars = Encoding.UTF7.GetChars(bytes, 0, outputLength);
Console.WriteLine( new string (chars));
}
}
|
Output:
Reference:
Last Updated :
05 Mar, 2019
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