# Common Subtleties in  Vector STLs

Prerequisite – Vector Basics

Following are some important points that can save time on little things in an interview or an important coding contest.

1. vector <int> vect(10) vs vector<int> vect
```// Creates a vector vect[] of size 10
vector <int> vect(10)

// creates an array of vectors vect[] of size
// 10 where each vector has int members
vector<int> vect
```
2. resize() and push_back():
After the resize() function has been used on a vector, if push_back() is used on the same vector, the elements being pushed back get added at the end of the resized vector, and not into it.

 `// A C++ program to demonstrate that push_back() ` `// happens at the end of resized vector. ` `#include ` `using` `namespace` `std; ` ` `  `int` `main() ` `{ ` `    ``vector<``int``> vect; ` `    ``for` `(``int` `i = 0; i < 5; i++) ` `        ``vect.push_back(i); ` ` `  `    ``// Resizing vector to size 10 ` `    ``vect.resize(10); ` ` `  `    ``// Prints 0 1 2 3 4 0 0 0 0 0 ` `    ``for` `(``int` `i = 0; i < vect.size(); i++) ` `        ``cout << vect[i] << ``" "``; ` `    ``cout << ``"\n"``; ` ` `  `    ``vect.push_back(50); ` ` `  `    ``// Prints 0 1 2 3 4 0 0 0 0 0 50 ` `    ``for` `(``int` `i = 0; i < vect.size(); i++) ` `        ``cout << vect[i] << ``" "``; ` ` `  `    ``return` `0; ` `} `

```Output:
0 1 2 3 4 0 0 0 0 0
0 1 2 3 4 0 0 0 0 0 50```
3. clear() function It makes the vector to have zero elements, i.e- no elements and not making the elements to all 0s.
4. Creating a two dimensional vector
```// This doesn't work
vector<vector<int>> vect;

// This works fine
vector< vector <int> > vect; ```

The difference between these two statements is that the first statement has a space between the angular brackets ( > >). Writing without the space doesn’t work because >> is an operator in C++.

5. Passing vectors to functions:
When a vector is simply passed to a function, a copy of the vector is created. This might take a lot of time in cases of large vectors.

 `// C++ program to demonstrate that when vectors ` `// are passed to functions without &, a copy is ` `// created. ` `#include ` `using` `namespace` `std; ` ` `  `// The vect here is a copy of vect in main() ` `void` `func(vector<``int``> vect) ` `{ ` `   ``vect.push_back(30); ` `} ` ` `  `int` `main() ` `{ ` `    ``vector<``int``> vect; ` `    ``vect.push_back(10); ` `    ``vect.push_back(20); ` ` `  `    ``func(vect); ` ` `  `    ``// vect remains unchanged after function ` `    ``// call ` `    ``for` `(``int` `i=0; i

Output :

`10 20`

In situations where we don’t actually need to have a copy of the vector, the declaration should be made as follows:

```// It is recommended to pass vectors by reference
// wherever possible.
int func(vector<int>& vect)
{

}
```

This article is contributed by Supiya Shrivatsa. If you like GeeksforGeeks and would like to contribute, you can also write an article and mail your article to contribute@geeksforgeeks.org. See your article appearing on the GeeksforGeeks main page and help other Geeks.

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