# Classify a triangle

We are given co-ordinates of a triangle. The task is to classify this triangle on basis of sides and angle.

Examples:

Input : p1 = (3, 0), p2 = (0, 4), p3 = (4, 7) Output : Right Angle triangle and Isosceles Input : p1 = (0, 0), p2 = (1, 1), p3 = (1, 2); Output : Triangle is obtuse and Scalene

We can solve this problem by first calculating the side length and then classifying on comparing of side lengths. Classification by sides is simple, if all sides are equal, triangle will be **equilateral**, if any two sides are equal triangle will be **Isosceles** otherwise it will be **Scalene**.

Now angle can be classified by Pythagoras theorem, if sum of square of two sides is equal to square of third side, triangle will be **right angle**, if less triangle will be **acute angle** else it will be **obtuse angle** triangle.

Below is written simple code for classification of triangle :

`// C/C++ program to classify a given triangle ` `#include <bits/stdc++.h> ` `using` `namespace` `std; ` ` ` `struct` `point ` `{ ` ` ` `int` `x, y; ` ` ` `point() {} ` ` ` `point(` `int` `x, ` `int` `y) : x(x), y(y) {} ` `}; ` ` ` `// Utility method to return square of x ` `int` `square(` `int` `x) ` `{ ` ` ` `return` `x * x; ` `} ` ` ` `// Utility method to sort a, b, c; after this ` `// method a <= b <= c ` `void` `order(` `int` `&a, ` `int` `&b, ` `int` `&c) ` `{ ` ` ` `int` `copy[3]; ` ` ` `copy[0] = a; ` ` ` `copy[1] = b; ` ` ` `copy[2] = c; ` ` ` `sort(copy, copy + 3); ` ` ` `a = copy[0]; ` ` ` `b = copy[1]; ` ` ` `c = copy[2]; ` `} ` ` ` `// Utility method to return Square of distance ` `// between two points ` `int` `euclidDistSquare(point p1, point p2) ` `{ ` ` ` `return` `square(p1.x - p2.x) + square(p1.y - p2.y); ` `} ` ` ` `// Method to classify side ` `string getSideClassification(` `int` `a, ` `int` `b, ` `int` `c) ` `{ ` ` ` `// if all sides are equal ` ` ` `if` `(a == b && b == c) ` ` ` `return` `"Equilateral"` `; ` ` ` ` ` `// if any two sides are equal ` ` ` `else` `if` `(a == b || b == c) ` ` ` `return` `"Isosceles"` `; ` ` ` ` ` `else` ` ` `return` `"Scalene"` `; ` `} ` ` ` `// Method to classify angle ` `string getAngleClassification(` `int` `a, ` `int` `b, ` `int` `c) ` `{ ` ` ` `// If addition of sum of square of two side ` ` ` `// is less, then acute ` ` ` `if` `(a + b > c) ` ` ` `return` `"acute"` `; ` ` ` ` ` `// by pythagoras theorem ` ` ` `else` `if` `(a + b == c) ` ` ` `return` `"right"` `; ` ` ` ` ` `else` ` ` `return` `"obtuse"` `; ` `} ` ` ` `// Method to classify triangle by sides and angles ` `void` `classifyTriangle(point p1, point p2, point p3) ` `{ ` ` ` `// Find squares of distances between points ` ` ` `int` `a = euclidDistSquare(p1, p2); ` ` ` `int` `b = euclidDistSquare(p1, p3); ` ` ` `int` `c = euclidDistSquare(p2, p3); ` ` ` ` ` `// Sort all squares of distances in increasing order ` ` ` `order(a, b, c); ` ` ` ` ` `cout << ` `"Triangle is "` `+ ` ` ` `getAngleClassification(a, b, c) + ` `" and "` `+ ` ` ` `getSideClassification(a, b, c) << endl; ` `} ` ` ` `// Driver code ` `int` `main() ` `{ ` ` ` `point p1, p2, p3; ` ` ` `p1 = point(3, 0); ` ` ` `p2 = point(0, 4); ` ` ` `p3 = point(4, 7); ` ` ` `classifyTriangle(p1, p2, p3); ` ` ` ` ` `p1 = point(0, 0); ` ` ` `p2 = point(1, 1); ` ` ` `p3 = point(1, 2); ` ` ` `classifyTriangle(p1, p2, p3); ` ` ` `return` `0; ` `} ` |

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Output:

Triangle is right and Isosceles Triangle is obtuse and Scalene

This article is contributed by **Utkarsh Trivedi**. If you like GeeksforGeeks and would like to contribute, you can also write an article using contribute.geeksforgeeks.org or mail your article to contribute@geeksforgeeks.org. See your article appearing on the GeeksforGeeks main page and help other Geeks.

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