Cascading of Input/Output Operators in C++
Prerequisite: Operator Overloading in C++, Types of Operator Overloading
When an object calls an operator function by passing an argument and the returned value of the operator function calls the next operator function in the same expression, it is called as cascading of operators. Below are the examples for illustration of Cascading Of Operations:
Program 1:
C++
// C++ program to illustrate the // cascading operators #include <iostream> using namespace std; // Height Class class Height { private : int feet, inches; public : // Default Constructor Height() { feet = 0; inches = 0; } // Function to assign value to // the object of class Height void setData( int x, int y) { feet = x; inches = y; } // Function to print the object // of the class void showData() { cout << feet << "'" << inches; } // Function for overloading // of operator + Height operator+(Height H) { Height temp; // Add the feets temp.feet = feet + H.feet; // Add the inches temp.inches = inches + H.inches; return temp; } // Function to normalize the height // into proper terms of 1 feet // per 12 inches void normalize() { // Update the feets if (inches == 12 || inches > 12) { feet = feet + inches / 12; } // Update Inches inches = inches % 12; } }; // Driver Code int main() { Height h1, h2, h3, h4; // Initialize the three heights h1.setData(5, 9); h2.setData(5, 2); h3.setData(6, 2); // Add all the heights using // cascading of operators h4 = h1 + h2 + h3; // Normalize the heights h4.normalize(); // Print the height h4 h4.showData(); return 0; } |
Explanation:
In this code, Cascading of the operator is taking place here:
h4 = h1 + h2 + h3;
Here at first h1 object called (+) operator and passes h2 as an argument in the operator function call and the returned value of this operator function calls again (+) operator and passes h3 as an argument in the same expression, at last, the returned value of this second operator function is assigned in h4.
Program 2: The multiple uses of input or output operators (“>>” or ”<<”) in one statement is also an example of cascading of Input/Output operator.
- cout is an object of predefined ostream class.
- There are several insertions (“<<”) operator functions defined in ostream class for different primitive data types. For Non-primitive data types, you have to define them using the friend function.
Below is the program for overloading of ‘>>’ and ‘<<‘ operators, which takes a number N as an input continuously and insert the number N in the linked list until N = -1.
C++
// C++ program to demonstrate the // overloading of '<<' and '>>' // operators #include <iostream> using namespace std; // Class for each node object // of the linked list class node { public : // Node of the linked list int data; node* next; // Constructor of node class node( int d) { data = d; next = NULL; } }; // Insert a node at head of linked // list void insertAtHead(node*& head, int d) { node* n = new node(d); n->next = head; head = n; } // Insert a node at tail of linked // list void insertAtTail(node* head, int data) { // Make new node using // constructor node* n = new node(data); node* temp = head; // Traverse till we get to end of // the linked list while (temp->next != NULL) temp = temp->next; // Append the new node n at the end // of the linked list temp->next = n; } // Print the node at the linked list void print(node* head) { // Print the first Node if (head != NULL) { cout << head->data; head = head->next; } // Traverse till head traverse // till end while (head != NULL) { cout << "->" << head->data; head = head->next; } } // Function that takes continuous input // until user enter -1 while initializing // the linked list. void takeInput(node*& head) { int n; cin >> n; // If n is not equals to -1 insert // the node in the linked list while (n != -1) { // If head is NULL, insert at // the beginning of list if (head == NULL) insertAtHead(head, n); else insertAtTail(head, n); cin >> n; } } // Overloading the ostream operator '<<' // to print the complete linked list from // beginning ostream& operator<<(ostream& os, node* head) { print(head); } // Overloading the istream operator '>>' // to take continuous input into the linked // list until user inputs -1 istream& operator>>(istream& is, node*& head) { takeInput(head); } // Driver Code int main() { // initialise head to NULL node* head = NULL; // Overloading of '>>' for inserting // element in the linked list cin >> head; // Overloading of '<<' for printing // element in the linked list cout << head; return 0; } |
Input:
Output:
Some important points about the cascading of operators:
- There is no limit on the cascading of operators in a program.
- Operator << returns an ostream reference and has an ostream reference for the first parameter while operator >> returns an istream reference and has an istream reference for the first parameter.
- The second parameter for both the operators is always a reference to an instance of the class for which operator is overloaded.
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