Prerequisite : Constructors
A constructor is a special member function of a class which initializes objects of a class. In C++, constructor is automatically called when object of a class is created.
By default, constructors are defined in public section of class. So, question is can a constructor be defined in private section of class ?
Answer : Yes, Constructor can be defined in private section of class
How to use Constructors in private section?
- Using Friend Class : If we want that class should not be instantiated by anyone else but only by a friend class.
#include <iostream>
using namespace std;
class A{
private :
A(){
cout << "constructor of A\n" ;
}
friend class B;
};
class B{
public :
B(){
A a1;
cout << "constructor of B\n" ;
}
};
int main(){
B b1;
return 0;
}
|
Output:
constructor of A
constructor of B
If you comment the line friend class B, you will encounter below error:
test1.cpp: In constructor ‘B::B()’:
test1.cpp:9:5: error: ‘A::A()’ is private
A(){
^
test1.cpp:19:11: error: within this context
A a1;
- Using Singleton design pattern: When we want to design a singleton class. This means instead of creating several objects of class, the system is driven by a single object or a very limited number of objects.
- Named Constructor Idiom : Since constructor has same name as of class, different constructors are differentiated by their parameter list, but if numbers of constructors is more, then implementation can become error prone.
With the Named Constructor Idiom, you declare all the class’s constructors in the private or protected sections, and then for accessing objects of class, you create public static functions.
For example, consider below CPP program
#include <iostream>
using namespace std;
class Point
{
public :
Point( float x, float y);
Point( float r, float a);
};
int main()
{
Point p = Point(5.7, 1.2);
return 0;
}
|
This problem can be resolved by Named Constructor Idiom. The above CPP program can be improved as following :
#include <iostream>
#include <cmath>
using namespace std;
class Point
{
private :
float x1, y1;
Point( float x, float y)
{
x1 = x;
y1 = y;
};
public :
static Point Polar( float , float );
static Point Rectangular( float , float );
void display();
};
void Point :: display()
{
cout << "x :: " << this ->x1 <<endl;
cout << "y :: " << this ->y1 <<endl;
}
Point Point :: Polar( float x, float y)
{
return Point(x* cos (y), x* sin (y));
}
Point Point :: Rectangular( float x, float y)
{
return Point(x,y);
}
int main()
{
Point pp = Point::Polar(5.7, 1.2);
cout << "polar coordinates \n" ;
pp.display();
Point pr = Point::Rectangular(5.7,1.2);
cout << "rectangular coordinates \n" ;
pr.display();
return 0;
}
|
Output :
polar coordinates
x :: 2.06544
y :: 5.31262
rectangular coordinates
x :: 5.7
y :: 1.2
References :
1) Named Constructor Idiom
2) can a constructor be private in cpp
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