using
System;
using
System.Collections.Generic;
class
GFG {
public
static
void
Main()
{
Stack<
string
> myStack =
new
Stack<
string
>();
myStack.Push(
"one"
);
Console.Write(
"Total number of elements in the Stack are : "
);
Console.WriteLine(myStack.Count);
myStack.Push(
"two"
);
Console.Write(
"Total number of elements in the Stack are : "
);
Console.WriteLine(myStack.Count);
myStack.Push(
"three"
);
Console.Write(
"Total number of elements in the Stack are : "
);
Console.WriteLine(myStack.Count);
myStack.Push(
"four"
);
Console.Write(
"Total number of elements in the Stack are : "
);
Console.WriteLine(myStack.Count);
myStack.Push(
"five"
);
Console.Write(
"Total number of elements in the Stack are : "
);
Console.WriteLine(myStack.Count);
myStack.Push(
"six"
);
Console.Write(
"Total number of elements in the Stack are : "
);
Console.WriteLine(myStack.Count);
}
}