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# Binary Tree | Set 1 (Introduction)

• Difficulty Level : Basic
• Last Updated : 28 Jun, 2021

Trees: Unlike Arrays, Linked Lists, Stack and queues, which are linear data structures, trees are hierarchical data structures.
Tree Vocabulary: The topmost node is called root of the tree. The elements that are directly under an element are called its children. The element directly above something is called its parent. For example, ‘a’ is a child of ‘f’, and ‘f’ is the parent of ‘a’. Finally, elements with no children are called leaves.

```      tree
----
j    <-- root
/   \
f      k
/   \      \
a     h      z    <-- leaves```

Why Trees?
1. One reason to use trees might be because you want to store information that naturally forms a hierarchy. For example, the file system on a computer:

```file system
-----------
/    <-- root
/      \
...       home
/          \
/       /      |     \
...      cs101  cs112  cs113```

2. Trees (with some ordering e.g., BST) provide moderate access/search (quicker than Linked List and slower than arrays).
3. Trees provide moderate insertion/deletion (quicker than Arrays and slower than Unordered Linked Lists).
4. Like Linked Lists and unlike Arrays, Trees don’t have an upper limit on number of nodes as nodes are linked using pointers.
Main applications of trees include:
1. Manipulate hierarchical data.
2. Make information easy to search (see tree traversal).
3. Manipulate sorted lists of data.
4. As a workflow for compositing digital images for visual effects.
5. Router algorithms
6. Form of a multi-stage decision-making (see business chess).
Binary Tree: A tree whose elements have at most 2 children is called a binary tree. Since each element in a binary tree can have only 2 children, we typically name them the left and right child.
Binary Tree Representation in C: A tree is represented by a pointer to the topmost node in tree. If the tree is empty, then value of root is NULL.
A Tree node contains following parts.
1. Data
2. Pointer to left child
3. Pointer to right child
In C, we can represent a tree node using structures. Below is an example of a tree node with an integer data.

## C++

 `struct` `node``{``    ``int` `data;``    ``struct` `node* left;``    ``struct` `node* right;``};`

## Python

 `# A Python class that represents an individual node``# in a Binary Tree``class` `Node:``    ``def` `__init__(``self``,key):``        ``self``.left ``=` `None``        ``self``.right ``=` `None``        ``self``.val ``=` `key`

## Java

 `/* Class containing left and right child of current``   ``node and key value*/``class` `Node``{``    ``int` `key;``    ``Node left, right;` `    ``public` `Node(``int` `item)``    ``{``        ``key = item;``        ``left = right = ``null``;``    ``}``}`

## C#

 `/* Class containing left and right child``of current node and key value*/``class` `Node``{``    ``int` `key;``    ``Node left, right;` `    ``public` `Node(``int` `item)``    ``{``        ``key = item;``        ``left = right = ``null``;``    ``}``}`

## Javascript

 ``

First Simple Tree in C
Let us create a simple tree with 4 nodes in C. The created tree would be as following.

```      tree
----
1    <-- root
/   \
2     3
/
4```

## C++

 `#include ``using` `namespace` `std;` `struct` `Node {``    ``int` `data;``    ``struct` `Node* left;``    ``struct` `Node* right;` `    ``// val is the key or the value that``    ``// has to be added to the data part``    ``Node(``int` `val)``    ``{``        ``data = val;` `        ``// Left and right child for node``        ``// will be initialized to null``        ``left = NULL;``        ``right = NULL;``    ``}``};` `int` `main()``{` `    ``/*create root*/``    ``struct` `Node* root = ``new` `Node(1);``    ``/* following is the tree after above statement` `             ``1``            ``/ \``          ``NULL NULL``    ``*/` `    ``root->left = ``new` `Node(2);``    ``root->right = ``new` `Node(3);``    ``/* 2 and 3 become left and right children of 1``                    ``1``                  ``/    \``                 ``2       3``               ``/  \     /  \``            ``NULL NULL  NULL NULL``    ``*/` `    ``root->left->left = ``new` `Node(4);``    ``/* 4 becomes left child of 2``               ``1``            ``/     \``           ``2       3``          ``/ \     / \``         ``4  NULL NULL NULL``        ``/ \``     ``NULL NULL``    ``*/` `    ``return` `0;``}`

## C

 `#include ``#include ``struct` `node {``    ``int` `data;``    ``struct` `node* left;``    ``struct` `node* right;``};` `/* newNode() allocates a new node``with the given data and NULL left``and right pointers. */``struct` `node* newNode(``int` `data)``{``    ``// Allocate memory for new node``    ``struct` `node* node``        ``= (``struct` `node*)``malloc``(``sizeof``(``struct` `node));` `    ``// Assign data to this node``    ``node->data = data;` `    ``// Initialize left and``    ``// right children as NULL``    ``node->left = NULL;``    ``node->right = NULL;``    ``return` `(node);``}` `int` `main()``{``    ``/*create root*/``    ``struct` `node* root = newNode(1);``    ``/* following is the tree after above statement``         ``1``        ``/ \``      ``NULL NULL``    ``*/` `    ``root->left = newNode(2);``    ``root->right = newNode(3);``    ``/* 2 and 3 become left and right children of 1``            ``1``         ``/    \``        ``2      3``      ``/  \    /  \``   ``NULL NULL NULL NULL``    ``*/` `    ``root->left->left = newNode(4);``    ``/* 4 becomes left child of 2``             ``1``         ``/    \``        ``2      3``      ``/  \    /  \``     ``4 NULL NULL NULL``    ``/ \`` ``NULL NULL``    ``*/` `    ``getchar``();``    ``return` `0;``}`

## Python

 `# Python program to introduce Binary Tree` `# A class that represents an individual node in a``# Binary Tree``class` `Node:``    ``def` `__init__(``self``,key):``        ``self``.left ``=` `None``        ``self``.right ``=` `None``        ``self``.val ``=` `key`  `# create root``root ``=` `Node(``1``)``''' following is the tree after above statement``        ``1``      ``/   \``     ``None  None'''` `root.left      ``=` `Node(``2``);``root.right     ``=` `Node(``3``);``  ` `''' 2 and 3 become left and right children of 1``           ``1``         ``/   \``        ``2      3``     ``/    \    /  \``   ``None None None None'''`  `root.left.left  ``=` `Node(``4``);``'''4 becomes left child of 2``           ``1``       ``/       \``      ``2          3``    ``/   \       /  \``   ``4    None  None  None``  ``/  \``None None'''`

## Java

 `/* Class containing left and right child of current``   ``node and key value*/``class` `Node``{``    ``int` `key;``    ``Node left, right;` `    ``public` `Node(``int` `item)``    ``{``        ``key = item;``        ``left = right = ``null``;``    ``}``}` `// A Java program to introduce Binary Tree``class` `BinaryTree``{``    ``// Root of Binary Tree``    ``Node root;` `    ``// Constructors``    ``BinaryTree(``int` `key)``    ``{``        ``root = ``new` `Node(key);``    ``}` `    ``BinaryTree()``    ``{``        ``root = ``null``;``    ``}` `    ``public` `static` `void` `main(String[] args)``    ``{``        ``BinaryTree tree = ``new` `BinaryTree();` `        ``/*create root*/``        ``tree.root = ``new` `Node(``1``);` `        ``/* following is the tree after above statement` `              ``1``            ``/   \``          ``null  null     */` `        ``tree.root.left = ``new` `Node(``2``);``        ``tree.root.right = ``new` `Node(``3``);` `        ``/* 2 and 3 become left and right children of 1``               ``1``            ``/     \``          ``2        3``        ``/   \     /  \``      ``null null null null  */`  `        ``tree.root.left.left = ``new` `Node(``4``);``        ``/* 4 becomes left child of 2``                    ``1``                ``/       \``               ``2          3``             ``/   \       /  \``            ``4    null  null  null``           ``/   \``          ``null null``         ``*/``    ``}``}`

## C#

 `// A C# program to introduce Binary Tree``using` `System;` `/* Class containing left and right child``of current node and key value*/``public` `class` `Node``{``    ``public` `int` `key;``    ``public` `Node left, right;` `    ``public` `Node(``int` `item)``    ``{``        ``key = item;``        ``left = right = ``null``;``    ``}``}` `public` `class` `BinaryTree``{``    ``// Root of Binary Tree``    ``Node root;` `    ``// Constructors``    ``BinaryTree(``int` `key)``    ``{``        ``root = ``new` `Node(key);``    ``}` `    ``BinaryTree()``    ``{``        ``root = ``null``;``    ``}` `    ``// Driver Code``    ``public` `static` `void` `Main(String[] args)``    ``{``        ``BinaryTree tree = ``new` `BinaryTree();` `        ``/*create root*/``        ``tree.root = ``new` `Node(1);` `        ``/* following is the tree after above statement` `             ``1``            ``/ \``         ``null null     */``        ``tree.root.left = ``new` `Node(2);``        ``tree.root.right = ``new` `Node(3);` `        ``/* 2 and 3 become left and right children of 1``                ``1``             ``/     \``           ``2        3``         ``/  \     /   \``       ``null null null null */``        ``tree.root.left.left = ``new` `Node(4);``        ` `        ``/* 4 becomes left child of 2``                ``1``             ``/     \``           ``2        3``         ``/  \     /   \``         ``4 null null null``        ``/ \``     ``null null``        ``*/``    ``}``}` `// This code is contributed by PrinciRaj1992`

Summary: Tree is a hierarchical data structure. Main uses of trees include maintaining hierarchical data, providing moderate access and insert/delete operations. Binary trees are special cases of tree where every node has at most two children.
https://youtu.be/W6aZKAJcNJA
Below are set 2 and set 3 of this post.
Properties of Binary Tree
Types of Binary Tree