The header file graphics.h contains bar3d() function which is used to draw a 2-dimensional, rectangular filled in bar . Coordinates of left top and right bottom corner of bar are required to draw the bar.
void bar3d(int left, int top, int right, int bottom, int depth, int topflag); where, left specifies the X-coordinate of top left corner, top specifies the Y-coordinate of top left corner, right specifies the X-coordinate of right bottom corner, bottom specifies the Y-coordinate of right bottom corner, depth specifies the depth of bar in pixels, topflag determines whether a 3 dimensional top is put on the bar or not ( if it is non-zero then it is put otherwise not ).
Input : left = 150, top = 250, right = 190, bottom = 350, depth = 20, topflag = 1 left = 220, top = 150, right = 260, bottom = 350, depth = 20, topflag = 0 left = 290, top = 200, right = 330, bottom = 350, depth = 20, topflag = 1 Output :
Below is the implementation of bar3d() function :
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