Skip to content
Related Articles

Related Articles

Improve Article
Animation in Android with Example
  • Difficulty Level : Basic
  • Last Updated : 23 Feb, 2021

The animation is the process of adding a motion effect to any view, image, or text. With the help of an animation, you can add motion or can change the shape of a specific view. Animation in Android is generally used to give your UI a rich look and feel. The animations are basically of three types as follows: 

  1. Property Animation
  2. View Animation
  3. Drawable Animation

1. Property Animation

Property Animation is one of the robust frameworks which allows animating almost everything. This is one of the powerful and flexible animations which was introduced in Android 3.0. Property animation can be used to add any animation in the CheckBox, RadioButtons, and widgets other than any view.

Property Animation

2. View Animation

View Animation can be used to add animation to a specific view to perform tweened animation on views. Tweened animation calculates animation information such as size, rotation, start point, and endpoint. These animations are slower and less flexible. An example of View animation can be used if we want to expand a specific layout in that place we can use View Animation. The example of View Animation can be seen in Expandable RecyclerView.

View Animation



3. Drawable Animation

Drawable Animation is used if you want to animate one image over another. The simple way to understand is to animate drawable is to load the series of drawable one after another to create an animation. A simple example of drawable animation can be seen in many apps Splash screen on apps logo animation.

Drawable Animation

Important Methods of Animation 

Methods

Description

startAnimation()This method will start the animation. 
clearAnimation()This method will clear the animation running on a specific view. 

Example

Now we will see the Simple Example to add animations to ImageView. Note that we are going to implement this project using the Java language.  

Step 1: Create a New Project

To create a new project in Android Studio please refer to How to Create/Start a New Project in Android Studio. Note that select Java as the programming language.

Step 2: Working with the strings.xml file

Strings.xml can be found from the app > res > values > strings.xml. Below is the snippet for the strings.xml file.

XML






<resources>
    <string name="app_name">GFG App</string>
    <string name="blink">BLINK</string>
    <string name="clockwise">ROTATE</string>
    <string name="fade">FADE</string>
    <string name="move">MOVE</string>
    <string name="slide">SLIDE</string>
    <string name="zoom">ZOOM</string>
    <string name="stop_animation">STOP ANIMATION</string>
    <string name="course_rating">Course Rating</string>
    <string name="course_name">Course Name</string>
</resources>

Step 3: Working with the activity_main.xml file

Create ImageView in the activity_main.xml along with buttons that will add animation to the view. Navigate to the app > res > layout > activity_main.xml. Below is the code for the activity_main.xml file. 

XML




<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout 
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">
  
    <ImageView
        android:id="@+id/imageview"
        android:layout_width="200dp"
        android:layout_height="200dp"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="40dp"
        android:contentDescription="@string/app_name"
        android:src="@drawable/gfgimage" />
  
    <LinearLayout
        android:id="@+id/linear1"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_below="@id/imageview"
        android:layout_marginTop="30dp"
        android:orientation="horizontal"
        android:weightSum="3">
          
        <!--To start the blink animation of the image-->
        <Button
            android:id="@+id/BTNblink"
            style="@style/TextAppearance.AppCompat.Widget.Button"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:layout_weight="1"
            android:padding="3dp"
            android:text="@string/blink"
            android:textColor="@color/white" />
  
        <!--To start the rotate animation of the image-->
        <Button
            android:id="@+id/BTNrotate"
            style="@style/TextAppearance.AppCompat.Widget.Button"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:layout_weight="1"
            android:padding="3dp"
            android:text="@string/clockwise"
            android:textColor="@color/white" />
  
        <!--To start the fading animation of the image-->
        <Button
            android:id="@+id/BTNfade"
            style="@style/TextAppearance.AppCompat.Widget.Button"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:layout_weight="1"
            android:padding="3dp"
            android:text="@string/fade"
            android:textColor="@color/white" />
  
    </LinearLayout>
    <LinearLayout
        android:id="@+id/linear2"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_below="@id/linear1"
        android:layout_marginTop="30dp"
        android:orientation="horizontal"
        android:weightSum="3">
  
        <!--To start the move animation of the image-->
        <Button
            android:id="@+id/BTNmove"
            style="@style/TextAppearance.AppCompat.Widget.Button"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:layout_weight="1"
            android:padding="3dp"
            android:text="@string/move"
            android:textColor="@color/white" />
  
        <!--To start the slide animation of the image-->
        <Button
            android:id="@+id/BTNslide"
            style="@style/TextAppearance.AppCompat.Widget.Button"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:layout_weight="1"
            android:padding="3dp"
            android:text="@string/slide"
            android:textColor="@color/white" />
  
        <!--To start the zoom animation of the image-->
        <Button
            android:id="@+id/BTNzoom"
            style="@style/TextAppearance.AppCompat.Widget.Button"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:layout_weight="1"
            android:padding="3dp"
            android:text="@string/zoom"
            android:textColor="@color/white" />
        
    </LinearLayout>
  
    <!--To stop the animation of the image-->
    <Button
        android:id="@+id/BTNstop"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_below="@id/linear2"
        android:layout_marginLeft="30dp"
        android:layout_marginTop="30dp"
        android:layout_marginRight="30dp"
        android:text="@string/stop_animation" />
  
</RelativeLayout>

Step 4: Create 6 different types of animation for ImageView

To create new animations we have to create a new directory for storing all our animations. Navigate to the app > res > Right-Click on res >> New >> Directory >> Name your directory as “anim”. Inside this directory, we will create our animations. For creating a new anim right click on the anim directory >> Animation Resource file and give the name to your file. Below is the code snippet for 6 different animations

1) Blink Animation 

XML




<?xml version="1.0" encoding="utf-8"?>
    <alpha android:fromAlpha="0.0"
        android:toAlpha="1.0"
        android:interpolator="@android:anim/accelerate_interpolator"
        android:duration="500"
        android:repeatMode="reverse"
        android:repeatCount="infinite"/>
</set>

 2) Fade Animation

XML




<?xml version="1.0" encoding="utf-8"?>
    android:interpolator="@android:anim/accelerate_interpolator">
      
    <!-- duration is the time for which animation will work-->
    <alpha
        android:duration="1000"
        android:fromAlpha="0"
        android:toAlpha="1" />
  
    <alpha
        android:duration="1000"
        android:fromAlpha="1"
        android:startOffset="2000"
        android:toAlpha="0" />
  
</set>

3) Move Animation

XML




<?xml version="1.0" encoding="utf-8"?>
<set
    android:interpolator="@android:anim/linear_interpolator"
    android:fillAfter="true">
  
    <translate
        android:fromXDelta="0%p"
        android:toXDelta="75%p"
        android:duration="700" />
</set>

4) Rotate Animation



XML




<?xml version="1.0" encoding="utf-8"?>
<set 
    <rotate
        android:duration="6000"
        android:fromDegrees="0"
        android:pivotX="50%"
        android:pivotY="50%"
        android:toDegrees="360" />
  
    <rotate
        android:duration="6000"
        android:fromDegrees="360"
        android:pivotX="50%"
        android:pivotY="50%"
        android:startOffset="5000"
        android:toDegrees="0" />
  
</set>

5) Slide Animation

XML




<?xml version="1.0" encoding="utf-8"?>
     android:fillAfter="true" >
    <scale
        android:duration="500"
        android:fromXScale="1.0"
        android:fromYScale="1.0"
        android:interpolator="@android:anim/linear_interpolator"
        android:toXScale="1.0"
        android:toYScale="0.0" />
</set>

6) Zoom Animation

XML




<?xml version="1.0" encoding="utf-8"?>
    android:fillAfter="true" >
    
    <scale
        android:duration="500"
        android:fromXScale="1.0"
        android:fromYScale="1.0"
        android:interpolator="@android:anim/linear_interpolator"
        android:toXScale="1.0"
        android:toYScale="0.0" />
</set>

Step 5: Working with the MainActivity.java file 

Add animation to the ImageView by clicking a specific Button. Navigate to the app > java > your apps package name >> MainActivity.java.

Java




import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.Button;
import android.widget.ImageView;
  
public class MainActivity extends AppCompatActivity {
  
    ImageView imageView;
    Button blinkBTN, rotateBTN, fadeBTN, moveBTN, slideBTN, zoomBTN, stopBTN;
  
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        imageView = findViewById(R.id.imageview);
        blinkBTN = findViewById(R.id.BTNblink);
        rotateBTN = findViewById(R.id.BTNrotate);
        fadeBTN = findViewById(R.id.BTNfade);
        moveBTN = findViewById(R.id.BTNmove);
        slideBTN = findViewById(R.id.BTNslide);
        zoomBTN = findViewById(R.id.BTNzoom);
        stopBTN = findViewById(R.id.BTNstop);
  
        blinkBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To add blink animation
                Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.blink_animation);
                imageView.startAnimation(animation);
            }
        });
  
        rotateBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To add rotate animation
                Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.rotate_animation);
                imageView.startAnimation(animation);
            }
        });
        fadeBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To add fade animation
                Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.fade_animation);
                imageView.startAnimation(animation);
            }
        });
        moveBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To add move animation
                Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.move_animation);
                imageView.startAnimation(animation);
            }
        });
        slideBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To add slide animation
                Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.slide_animation);
                imageView.startAnimation(animation);
            }
        });
        zoomBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To add zoom animation
                Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.zoom_animation);
                imageView.startAnimation(animation);
            }
        });
        stopBTN.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // To stop the animation going on imageview
                imageView.clearAnimation();
            }
        });
    }
}

Note: Drawables and strings can be found in the drawable folder and strings.xml file. Drawables can be found from the app > res > drawable.

Output:

Attention reader! Don’t stop learning now. Get hold of all the important Java Foundation and Collections concepts with the Fundamentals of Java and Java Collections Course at a student-friendly price and become industry ready. To complete your preparation from learning a language to DS Algo and many more,  please refer Complete Interview Preparation Course.

My Personal Notes arrow_drop_up
Recommended Articles
Page :