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Add and Remove vertex in Adjacency List representation of Graph

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Prerequisites: Linked List, Graph Data Structure In this article, adding and removing a vertex is discussed in a given adjacency list representation. Let the Directed Graph be: The graph can be represented in the Adjacency List representation as: It is a Linked List representation where the head of the linked list is a vertex in the graph and all the connected nodes are the vertices to which the first vertex is connected. For example, from the graph, it is clear that vertex 0 is connected to vertex 4, 3 and 1. The same is representated in the adjacency list(or Linked List) representation.

Approach:

  • Adding a Vertex in the Graph: To add a vertex in the graph, the adjacency list can be iterated to the place where the insertion is required and the new node can be created using linked list implementation. For example, if 5 needs to be added between vertex 2 and vertex 3 such that vertex 3 points to vertex 5 and vertex 5 points to vertex 2, then a new edge is created between vertex 5 and vertex 3 and a new edge is created from vertex 5 and vertex 2. After adding the vertex, the adjacency list changes to: 
     

  •  
  • Removing a Vertex in the Graph: To delete a vertex in the graph, iterate through the list of each vertex if an edge is present or not. If the edge is present, then delete the vertex in the same way as delete is performed in a linked list. For example, the adjacency list translates to the below list if vertex 4 is deleted from the list: 
                                                                                                                                                                         Below is the implementation of the above approach: 

C++




#include <iostream>
 
using namespace std;
 
// Node to store adjacency list
class AdjNode {
public:
    int vertex;
    AdjNode* next;
    AdjNode(int data) {
        vertex = data;
        next = NULL;
    }
};
 
// Adjacency List representation
class AdjList {
private:
    int v;
    AdjNode** graph;
 
public:
    AdjList(int vertices) {
        v = vertices;
        graph = new AdjNode*[v];
        for (int i = 0; i < v; ++i)
            graph[i] = NULL;
    }
 
    // Function to add an edge from a source vertex
    // to a destination vertex
    void addEdge(int source, int destination) {
        AdjNode* node = new AdjNode(destination);
        node->next = graph;
        graph = node;
    }
 
    // Function to add a vertex between two vertices
    void addVertex(int vk, int source, int destination) {
        addEdge(source, vk);
        addEdge(vk, destination);
    }
 
    // Function to print the graph
    void printGraph() {
        for (int i = 0; i < v; ++i) {
            cout << i << " ";
            AdjNode* temp = graph[i];
            while (temp != NULL) {
                cout << "-> " << temp->vertex << " ";
                temp = temp->next;
            }
            cout << endl;
        }
    }
 
    // Function to delete a vertex
    void delVertex(int k) {
        // Iterate through all the vertices of the graph
        for (int i = 0; i < v; ++i) {
            AdjNode* temp = graph[i];
            if (i == k) {
                graph[i] = temp->next;
                temp = graph[i];
            }
            // Delete the vertex using linked list concept
            while (temp != NULL) {
                if (temp->vertex == k) {
                    break;
                }
                AdjNode* prev = temp;
                temp = temp->next;
                if (temp == NULL) {
                    continue;
                }
                prev->next = temp->next;
                temp = NULL;
            }
        }
    }
};
 
int main() {
    int V = 6;
    AdjList graph(V);
    graph.addEdge(0, 1);
    graph.addEdge(0, 3);
    graph.addEdge(0, 4);
    graph.addEdge(1, 2);
    graph.addEdge(3, 2);
    graph.addEdge(4, 3);
 
    cout << "Initial adjacency list" << endl;
    graph.printGraph();
 
    // Add vertex
    graph.addVertex(5, 3, 2);
    cout << "Adjacency list after adding vertex" << endl;
    graph.printGraph();
 
    // Delete vertex
    graph.delVertex(4);
    cout << "Adjacency list after deleting vertex" << endl;
    graph.printGraph();
 
    return 0;
}


Java




// GFG
// JAVA implementation of the above approach
// Implementing Linked List representation
 
import java.util.*;
 
// Node to store adjacency list
class AdjNode {
    int vertex;
    AdjNode next;
 
    public AdjNode(int data)
    {
        vertex = data;
        next = null;
    }
}
 
// Adjacency List representation
class AdjList {
    private int v;
    private AdjNode[] graph;
 
    public AdjList(int vertices)
    {
        v = vertices;
        graph = new AdjNode[v];
        for (int i = 0; i < v; ++i) {
            graph[i] = null;
        }
    }
 
    // Function to add an edge from a source vertex
    // to a destination vertex
    public void addEdge(int source, int destination)
    {
        AdjNode node = new AdjNode(destination);
        node.next = graph;
        graph = node;
    }
 
    // Function to add a vertex between two vertices
    public void addVertex(int vk, int source,
                          int destination)
    {
        addEdge(source, vk);
        addEdge(vk, destination);
    }
 
    // Function to print the graph
    public void printGraph()
    {
        for (int i = 0; i < v; ++i) {
            System.out.print(i + " ");
            AdjNode temp = graph[i];
            while (temp != null) {
                System.out.print("-> " + temp.vertex + " ");
                temp = temp.next;
            }
            System.out.println();
        }
    }
 
    // Function to delete a vertex
    public void delVertex(int k)
    {
        // Iterate through all the vertices of the graph
        for (int i = 0; i < v; ++i) {
            AdjNode temp = graph[i];
            if (i == k) {
                graph[i] = temp.next;
                temp = graph[i];
            }
            // Delete the vertex using linked list concept
            while (temp != null) {
                if (temp.vertex == k) {
                    break;
                }
                AdjNode prev = temp;
                temp = temp.next;
                if (temp == null) {
                    continue;
                }
                prev.next = temp.next;
                temp = null;
            }
        }
    }
}
 
public class Main {
    public static void main(String[] args)
    {
        int V = 6;
        AdjList graph = new AdjList(V);
        graph.addEdge(0, 1);
        graph.addEdge(0, 3);
        graph.addEdge(0, 4);
        graph.addEdge(1, 2);
        graph.addEdge(3, 2);
        graph.addEdge(4, 3);
 
        System.out.println("Initial adjacency list");
        graph.printGraph();
 
        // Add vertex
        graph.addVertex(5, 3, 2);
        System.out.println(
            "Adjacency list after adding vertex");
        graph.printGraph();
 
        // Delete vertex
        graph.delVertex(4);
        System.out.println(
            "Adjacency list after deleting vertex");
        graph.printGraph();
    }
}
// This code is written by SUNDARAM.


Python3




# Python implementation of the above approach
# Implementing Linked List representation
class AdjNode(object):
    def __init__(self, data):
        self.vertex = data
        self.next = None
 
# Adjacency List representation
class AdjList(object):
 
    def __init__(self, vertices):
        self.v = vertices
        self.graph = [None] * self.v
 
    # Function to add an edge from a source vertex
    # to a destination vertex
    def addedge(self, source, destination):
        node = AdjNode(destination)
        node.next = self.graph
        self.graph = node
 
    # Function to call the above function.
    def addvertex(self, vk, source, destination):
        self.addedge(source, vk)
        self.addedge(vk, destination)
 
    # Function to print the graph
    def print_graph(self):
        for i in range(self.v):
            print(i, end=" ")
            temp = self.graph[i]
            while temp:
                print("->", temp.vertex, end=" ")
                temp = temp.next
            print("\n")
 
    # Function to delete a vertex
    def delvertex(self, k):
 
        # Iterating through all the vertices of the graph
        for i in range(self.v):
            temp = self.graph[i]
            if i == k:
                self.graph[i] = temp.next
                temp = self.graph[i]
 
            # Delete the vertex using linked list concept
            if temp:
                if temp.vertex == k:
                    self.graph[i] = temp.next
                    temp = None
 
            while temp:
                if temp.vertex == k:
                    break
                prev = temp
                temp = temp.next
 
            if temp == None:
                continue  # Move to the next vertex
 
            prev.next = temp.next
            temp = None
 
# Driver code
if __name__ == "__main__":
 
    V = 6
    graph = AdjList(V)
    graph.addedge(0, 1)
    graph.addedge(0, 3)
    graph.addedge(0, 4)
    graph.addedge(1, 2)
    graph.addedge(3, 2)
    graph.addedge(4, 3)
 
    print("Initial adjacency list")
    graph.print_graph()
 
    # Add vertex
    graph.addvertex(5, 3, 2)
    print("Adjacency list after adding vertex")
    graph.print_graph()
 
    # Delete vertex
    graph.delvertex(4)
    print("Adjacency list after deleting vertex")
    graph.print_graph()


C#




// C# implementation of the above approach Implementing
// Linked List representation
 
using System;
 
// Node to store adjacency list
class AdjNode {
  public int vertex;
  public AdjNode next;
 
  public AdjNode(int data)
  {
    vertex = data;
    next = null;
  }
}
 
// Adjacency List representation
class AdjList {
  private int v;
  private AdjNode[] graph;
 
  public AdjList(int vertices)
  {
    v = vertices;
    graph = new AdjNode[v];
    for (int i = 0; i < v; ++i) {
      graph[i] = null;
    }
  }
 
  // Function to add an edge from a source vertex
  // to a destination vertex
  public void addEdge(int source, int destination)
  {
    AdjNode node = new AdjNode(destination);
    node.next = graph;
    graph = node;
  }
 
  // Function to add a vertex between two vertices
  public void addVertex(int vk, int source,
                        int destination)
  {
    addEdge(source, vk);
    addEdge(vk, destination);
  }
 
  // Function to print the graph
  public void printGraph()
  {
    for (int i = 0; i < v; ++i) {
      Console.Write(i + " ");
      AdjNode temp = graph[i];
      while (temp != null) {
        Console.Write("-> " + temp.vertex + " ");
        temp = temp.next;
      }
      Console.WriteLine();
    }
  }
 
  // Function to delete a vertex
  public void delVertex(int k)
  {
    // Iterate through all the vertices of the graph
    for (int i = 0; i < v; ++i) {
      AdjNode temp = graph[i];
      if (i == k) {
        graph[i] = temp.next;
        temp = graph[i];
      }
      // Delete the vertex using linked list concept
      while (temp != null) {
        if (temp.vertex == k) {
          break;
        }
        AdjNode prev = temp;
        temp = temp.next;
        if (temp == null) {
          continue;
        }
        prev.next = temp.next;
        temp = null;
      }
    }
  }
}
 
public class GFG {
 
  static public void Main()
  {
 
    // Code
    int V = 6;
    AdjList graph = new AdjList(V);
    graph.addEdge(0, 1);
    graph.addEdge(0, 3);
    graph.addEdge(0, 4);
    graph.addEdge(1, 2);
    graph.addEdge(3, 2);
    graph.addEdge(4, 3);
 
    Console.WriteLine("Initial adjacency list");
    graph.printGraph();
 
    // Add vertex
    graph.addVertex(5, 3, 2);
    Console.WriteLine(
      "Adjacency list after adding vertex");
    graph.printGraph();
 
    // Delete vertex
    graph.delVertex(4);
    Console.WriteLine(
      "Adjacency list after deleting vertex");
    graph.printGraph();
  }
}
 
// This code is contributed by karthik.


Javascript




<script>
 
// JavaScript code implementation:
 
// Node to store adjacency list
class AdjNode {
  constructor(data) {
    this.vertex = data;
    this.next = null;
  }
}
 
// Adjacency List representation
class AdjList {
  constructor(vertices) {
    this.v = vertices;
    this.graph = new Array(this.v).fill(null);
  }
 
  // Function to add an edge from a source vertex to a destination vertex
  addEdge(source, destination) {
    const node = new AdjNode(destination);
    node.next = this.graph;
    this.graph = node;
  }
 
  // Function to add a vertex between two vertices
  addVertex(vk, source, destination) {
    this.addEdge(source, vk);
    this.addEdge(vk, destination);
  }
 
  // Function to print the graph
  printGraph() {
    for (let i = 0; i < this.v; ++i) {
      let str = i + " ";
      let temp = this.graph[i];
      while (temp != null) {
        str += "-> " + temp.vertex + " ";
        temp = temp.next;
      }
      document.write(str + "<br>");
    }
  }
 
  // Function to delete a vertex
  delVertex(k) {
    // Iterate through all the vertices of the graph
    for (let i = 0; i < this.v; ++i) {
      let temp = this.graph[i];
      if (i === k) {
        this.graph[i] = temp.next;
        temp = this.graph[i];
      }
      // Delete the vertex using linked list concept
      while (temp != null) {
        if (temp.vertex === k) {
          break;
        }
        let prev = temp;
        temp = temp.next;
        if (temp == null) {
          continue;
        }
        prev.next = temp.next;
        temp = null;
      }
    }
  }
}
 
const V = 6;
const graph = new AdjList(V);
graph.addEdge(0, 1);
graph.addEdge(0, 3);
graph.addEdge(0, 4);
graph.addEdge(1, 2);
graph.addEdge(3, 2);
graph.addEdge(4, 3);
 
document.write("Initial adjacency list<br>");
graph.printGraph();
 
// Add vertex
graph.addVertex(5, 3, 2);
document.write("Adjacency list after adding vertex<br>");
graph.printGraph();
 
// Delete vertex
graph.delVertex(4);
document.write("Adjacency list after deleting vertex<br>");
graph.printGraph();
 
// This code is contributed by lokesh.
 
</script>


Output

Initial adjacency list
0-> 4-> 3-> 1

1-> 2

2

3-> 2

4-> 3

5

Adjacency list after adding vertex
0-> 4-> 3-> 1

1-> 2

2

3-> 5-> 2

4-> 3

5-> 2

Adjacency list after deleting vertex
0-> 3-> 1

1-> 2

2

3-> 5-> 2

4

5-> 2




Last Updated : 20 Sep, 2023
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