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7 Best Unity Books For Game Development
  • Last Updated : 18 Apr, 2021

You must have heard of the fact that not all fingers are the same, but each of the ones is useful when the different condition is met. Similarly, in real life, not all human beings have the same qualities, some may be good in athletics, academics and some may be in drama, etc. Meanwhile, coming to the point, there will be people who know that their ace is in game development, and they want to learn how to develop a working game but are confused about where to start and how to take their first step towards this goal.


For such individuals, here, we’re going to mention the best Unity books for Game Development. But before that…what is game development? Okay, Game development is a combination of several skills to develop a game. These skills are game design, programming, sound effects, and more.  

As a beginner in game development, you do not need to learn everything. As you grow in this area, you will get in contact with them. Now, let’s go to our topic:

1. Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

This book will give you an understanding of the Unity 2018 game engine and editor, which will help you to create 2D games with Unity’s 2D tool and Tilemap. This book teaches you from the basics of game development to the concepts of physics like gravity, collision, etc. You will also learn animation and work efficiently with Unity’s graphical asset pipeline. In this book, you will find 24 chapters that will help you to learn game development in at most 24 hours. The book contains various interesting quizzes and exercises that help to boost up your knowledge, about whatever you have learned from it. You will learn things in a phased manner. 

What you’ll learn:

  • Physics, animation
  • Mobile device deployment
  • Unity 2018 games engine and editor
  • Repeatable, reusable game objects with prefab
  • Audio integration into your games
  • Control players through built-in and custom character controller

2. Unity in Action: Multiplatform Game Development in C# with Unity 5

If you are an app developer or have no previous knowledge about game development, then this book is a great option to learn. By going through this help you to understand how Unity and C# programming language work together to make a game. This book covers a sample project that will help in understanding the characteristics of Unity and game development strategies. With this book, you will learn how to use the C# language, Unity’s intuitive workflow tool, and more.

This book covers:

  • How to write and deploy games
  • Creating graphically driven 2D and 3D game applications
  • Build code architecture that manages the game’s state
  • And more

By the time you finish the book, you will be able to create a successful game with the Unity game development platform and deploy the game on the game store. And you would have also gained a strong knowledge of the Unity toolset.

3. Unity 5.x Cookbook

In this book, you will walk around with cool recipes that will teach you the concepts of game development. It requires something from you, i.e., familiarity with the C# programming language and Unity game engine. With these recipes, you can learn both 2D and 3D game development. It makes us go through the core concepts of game development, including animating 2D characters in the development of new GUI systems, new audio mixers, external files, and 2D games. It also contains some enhanced interesting concepts such as new standard shaders, Mecanim systems, cameras, and new lighting features. The concepts given in this book will help you to brush up on your game development skills as well as enhance them. You’ll find out how these recipes will give you step-by-step instructions and explanations of how these things work. It does not matter who you are, if you want to learn the development of the game or increase the knowledge of the development of the game, you can go for it.

4. Introduction to Game Design, Prototyping, and Development

This book is going to teach you the concept of game design theory, solid rapid-prototyping practices, and programming skills. Do you know that a game design is required before the game can be developed? A good game design attracts more attention.

As you walk through the book, it will help you to understand the important practice of iterative prototyping using unity and programming concepts to develop a game. By the end of this book, you will master the concepts from designing to digital prototypes. This book incorporates the knowledge provided by award-winning game designer and Professor Jeremy Gibson.

What you’ll learn:

  • In-depth tutorials for eight different game prototypes
  • Developing new game design concepts
  • Learning C# the right way
  • Debugging your game code
  • Getting into the highly competitive, fast-changing game industry

5. Learning C# from Developing Games with Unity 5.x

It is one of the best books for beginners to fully learn the concepts of game development. This book focuses on elaborating your game development skills using the power of C# and Unity scripting. This book will help, you to learn the fundamentals of C# scripting, develop GameObjects and it will also help you master the basics of the new UI system in Unity. This book also helps you understand C# and Unity to develop 2D games using object-oriented programming principles.

What are you going to understand?

  • Fundamentals of variables, methods, and code syntax in C#
  • How to turn your game idea into a working project
  • How to reduce the amount of code by using loops and collections efficiently in Unity
  • Object-oriented programming principles in-game development
  • And many more

6. Developing 2D games with Unity: Independent Game Programming with C#

This book helps to learn and clear our concepts that revolve around the development of 2D games. By the way, 2D game development is easier than 3D game development. With 2D games, you will easily be able to build a complete running model which intern results in developing your interest and confidence in this field. This book will make you learn the deployment of a game easily and quickly.

This book covers –

  • Fundamentals of 2D game development
  • Best practices and helpful game-architectural patterns
  • Concepts such as working with image assets, animations, cameras, collision detection, and state management
  • And many more

If you are interested and want to build a trip to game development, then can surely go for it. One thing you have to keep in your mind before jumping onto it that it requires basic programming knowledge and skills.

7. Mastering UI Development with Unity

A game is not just about games’ logic or programming. It is also something that matters more to the user to fulfill their demands, and this book will guide you to that one. With this book, you will be able to learn how to create the best UI for your game, how to use the UI elements provided by Unity’s system, and develop a UI to scale approximately indifferent resolutions. In this book, you will find step-by-step examples of creating user interface components in top game genres, and you will also be able to get an in-depth understanding or idea of how each individual Unity component works together. If you are looking for a book that will make you learn how to develop a UI of the game, then this is your choice.

So, these are the best books that will teach you game development in Unity and will also increase your Unity knowledge. You can choose any one of them based upon your requirement and knowledge interest. 

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