# Smallest Derangement of Sequence

Given the sequence find the lexicographically smallest (earliest in dictionary order) derangement of .

A derangement of S is as any permutation of S such that no two elements in S and its permutation occur at same position.

Examples:

```Input: 3
Output : 2 3 1
Explanation: The Sequence is 1 2 3.
Possible permutations are (1, 2, 3), (1, 3, 2),
(2, 1, 3), (2, 3, 1), (3, 1, 2) (3, 2, 1).
Derangements are (2, 3, 1), (3, 1, 2).
Smallest Derangement: (2, 3, 1)

Input : 5
Output : 2 1 4 5 3.
Explanation: Out of all the permutations of
(1, 2, 3, 4, 5), (2, 1, 4, 5, 3) is the first derangement.
```

Method 1:
Using a min heap we can successively get the least element and place them in more significant positions, taking care that the property of derangement is maintained.
Complexity: O(N * log N)

Below is the C++ implementation.

```// CPP program to generate smallest derangement
// using priority queue.
#include <bits/stdc++.h>
using namespace std;

void generate_derangement(int N)
{
// Generate Sequence and insert into a
// priority queue.
int S[N + 1];
priority_queue<int, vector<int>, greater<int> > PQ;
for (int i = 1; i <= N; i++) {
S[i] = i;
PQ.push(S[i]);
}

// Generate Least Derangement
int D[N + 1];
for (int i = 1; i <= N; i++) {
int d = PQ.top();
PQ.pop();
if (d != S[i] || i == N) {
D[i] = d;
}
else {
D[i] = PQ.top();
PQ.pop();
PQ.push(d);
}
}

if (D[N] == S[N])
swap(S[N], D[N]);

// Print Derangement
for (int i = 1; i <= N; i++)
printf("%d ", D[i]);
printf("\n");
}

// Driver code
int main()
{
generate_derangement(10);
return 0;
}
```

Output:

```2 1 4 3 6 5 8 7 10 9
```

Method 2
Since we are given a very specific sequence i.e we can calculate the answer even more efficiently.

Divide the original sequence into pairs of two elements, and then swap the elements of each pair.

If N is odd then the last pair needs to be swapped again.

Pictorial Representation

Complexity: We perform at most N/2 + 1 swaps, so the complexity is O(N).

Why does this method work
This method is a very specific application of method 1 and is based on observation. Given the nature of sequence, at position i we already know the least element that can be put, which is either i+1 or i-1. Since we are already given the least permutation of S it is clear that the derangement must start from 2 and not 1 ie of the form i+1 (i = 1). The next element will be of the form i – 1 . The element after this will be i + 1 and then next i – 1. This pattern will continue until the end.

This operation is most easily understood as the swapping of adjacent elements of pairs of elements of S.

If we can determine the least element in constant time, then the complexity overhead from heap is eliminated. Hence from O(N * log N) the complexity reduces to O(N).

Below is the C++ implementation

## Recommended: Please try your approach on {IDE} first, before moving on to the solution.

```// Efficient C++ program to find smallest
// derangement.
#include <stdio.h>

void generate_derangement(int N)
{
// Generate Sequence S
int S[N + 1];
for (int i = 1; i <= N; i++)
S[i] = i;

// Generate Derangement
int D[N + 1];
for (int i = 1; i <= N; i += 2) {
if (i == N) {

// Only if i is odd
// Swap S[N-1] and S[N]
D[N] = S[N - 1];
D[N - 1] = S[N];
}
else {
D[i] = i + 1;
D[i + 1] = i;
}
}

// Print Derangement
for (int i = 1; i <= N; i++)
printf("%d ", D[i]);
printf("\n");
}

// Driver Program
int main()
{
generate_derangement(10);
return 0;
}
```

Output:

```2 1 4 3 6 5 8 7 10 9
```

Note : The auxiliary space can be reduced to O(1) if we perform the swapping operations on S itself.

This article is contributed by Sayan Mahapatra. If you like GeeksforGeeks and would like to contribute, you can also write an article using contribute.geeksfor geeks.org or mail your article to contribute@geeksforgeeks.org. See your article appearing on the GeeksforGeeks main page and help other Geeks.

# GATE CS Corner    Company Wise Coding Practice

Please write to us at contribute@geeksforgeeks.org to report any issue with the above content.
3 Average Difficulty : 3/5.0
Based on 1 vote(s)