# Hierholzer’s Algorithm for directed graph

Given a directed Eulerian graph, print an Euler circuit. Euler circuit is a path that traverses every edge of a graph, and the path ends on the starting vertex.

Examples:

```Input : Adjacency list for the below graph

Output : 0 -> 1 -> 2 -> 0

Input : Adjacency list for the below graph

Output : 0 -> 6 -> 4 -> 5 -> 0 -> 1
-> 2 -> 3 -> 4 -> 2 -> 0
Explanation:
In both the cases, we can trace the Euler circuit
by following the edges as indicated in the output.
```

## Recommended: Please try your approach on {IDE} first, before moving on to the solution.

We have discussed the problem of finding out whether a given graph is Eulerian or not. In this post, an algorithm to print Eulerian trail or circuit is discussed. The same problem can be solved using Fleury’s Algorithm, however its complexity is O(E*E). Using Heirholzer’s Algorithm, we can find the circuit/path in O(E), i.e., linear time.

Below is the Algorithm: ref ( wiki ). Remember that a directed graph has an Eulerian cycle if following conditions are true (1) All vertices with nonzero degree belong to a single strongly connected component. (2) In degree and out degree of every vertex is same. The algorithm assumes that the given graph has Eulerian Circuit.

• Choose any starting vertex v, and follow a trail of edges from that vertex until returning to v. It is not possible to get stuck at any vertex other than v, because indegree and outdegree of every vertex must be same, when the trail enters another vertex w there must be an unused edge leaving w.
The tour formed in this way is a closed tour, but may not cover all the vertices and edges of the initial graph.
• As long as there exists a vertex u that belongs to the current tour but that has adjacent edges not part of the tour, start another trail from u, following unused edges until returning to u, and join the tour formed in this way to the previous tour.

Thus the idea is to keep following unused edges and removing them until we get stuck. Once we get stuck, we back-track to the nearest vertex in our current path that has unused edges, and we repeat the process until all the edges have been used. We can use another container to maintain the final path.

Let’s take an example:

```Let the initial directed graph be as below

Let's start our path from 0.
Thus, curr_path = {0} and circuit = {}
Now let's use the edge 0->1

Now, curr_path = {0,1} and circuit = {}
similarly we reach up to 2 and then to 0 again as

Now, curr_path = {0,1,2} and circuit = {}
Then we go to 0, now since 0 haven't got any unused
edge we put 0 in circuit and back track till we find
an edge

We then have curr_path = {0,1,2} and circuit = {0}
Similarly when we backtrack to 2, we don't find any
unused edge. Hence put 2 in circuit and backtrack
again.

curr_path = {0,1} and circuit = {0,2}

After reaching 1 we go to through unused edge 1->3 and
then 3->4, 4->1 until all edges have been traversed.

The contents of the two containers look as:
curr_path = {0,1,3,4,1} and circuit = {0,2}

now as all edges have been used, the curr_path is
popped one by one into circuit.
Finally we've circuit = {0,2,1,4,3,1,0}

We print the circuit in reverse to obtain the path followed.
i.e., 0->1->3->4->1->1->2->0
```

Below is the C++ program for the same.

```// A C++ program to print Eulerian circuit in given
// directed graph using Hierholzer algorithm
#include <bits/stdc++.h>
using namespace std;

{
// the directed graph
// edge_count represents the number of edges
// emerging from a vertex
unordered_map<int,int> edge_count;

{
//find the count of edges to keep track
//of unused edges
}

return; //empty graph

// Maintain a stack to keep vertices
stack<int> curr_path;

// vector to store final circuit
vector<int> circuit;

// start from any vertex
curr_path.push(0);
int curr_v = 0; // Current vertex

while (!curr_path.empty())
{
// If there's remaining edge
if (edge_count[curr_v])
{
// Push the vertex
curr_path.push(curr_v);

// Find the next vertex using an edge

// and remove that edge
edge_count[curr_v]--;

// Move to next vertex
curr_v = next_v;
}

// back-track to find remaining circuit
else
{
circuit.push_back(curr_v);

// Back-tracking
curr_v = curr_path.top();
curr_path.pop();
}
}

// we've got the circuit, now print it in reverse
for (int i=circuit.size()-1; i>=0; i--)
{
cout << circuit[i];
if (i)
cout<<" -> ";
}
}

// Driver program to check the above function
int main()
{

// Input Graph 1

// Build the edges
cout << endl;

// Input Graph 2

return 0;
}
```

Output:

```0 -> 1 -> 2 -> 0
0 -> 6 -> 4 -> 5 -> 0 -> 1 -> 2 -> 3 -> 4 -> 2 -> 0
```

Time Complexity : O(V+E).

This article is contributed by Ashutosh Kumar. The article contains also inputs from Nitish Kumar. If you like GeeksforGeeks and would like to contribute, you can also write an article using contribute.geeksforgeeks.org or mail your article to contribute@geeksforgeeks.org. See your article appearing on the GeeksforGeeks main page and help other Geeks.

# GATE CS Corner    Company Wise Coding Practice

Please write to us at contribute@geeksforgeeks.org to report any issue with the above content.
3.5 Average Difficulty : 3.5/5.0
Based on 9 vote(s)